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Stranger Things and Dungeons and Dragons #2

 

 

SCORE: 59

 

Stranger Things and Dungeons and Dragons #2 

 

I just finished reading the Stranger Things and Dungeons and Dragons #2 comic book. There are twenty pages of comic book content within Stranger Things and Dungeons and Dragons #2. The cost of this comic book was $4.99. The back side of the front cover contains the intro and the credits. There is a page devoted to the next issue.

Spoilers are a major part of this review. The issues families can have with Stranger Things and Dungeons and Dragons #2 are violence, blood, magic, false gods, bad language, and more. There is a hopping around between two different time periods in Stranger Things and Dungeons and Dragons #2. The story is told in an interesting way as well.

The most fascinating thing about Stranger Things and Dungeons and Dragons #2 to me is the admissions that Dungeons and Dragons is addicting. I know plenty of people that got addicted to that game. I think that is why there was some resistance to the game. This comic book hints at parents having an issue with D&D.

Initially the Mirkwood gang tells Eddie no to his offer of joining the Hellfire Club. They miss their friends that moved away and do not want to have new adventures without those friends. Eddie does an amazing sales job to get them to change their mind. At the end of Stranger Things and Dungeons and Dragons #2 they decide to join the game.

The past story in Stranger Things and Dungeons and Dragons #2 shows different people and how they were brought into the game. Peer pressure, lying to parents and other things were done. Once someone got into the game, they were addicted and stuck. I do not think Stranger Things and Dungeons and Dragons #2 meant to show that but it stands out for me.
- Paul

 

Graphics: 60%
Writing: 55%
Replay/Extras: 60%
Story: 60%
Family Friendly Factor: 59%

System: Comic Book
Publisher: Dark Hose Comics
Author: Houser, Campbell, Galindo, Sousa, Piekos
Rating: ‘T’ for THIRTEEN and OLDER ONLY


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