Tunic
SCORE: 70
 
I was very excited to finally be able to 
		play Tunic on the Xbox Series X. This downloadable only video game can 
		also be found on the PC and Xbox One. I had been anticipating Tunic for 
		a very long time. From seeing new images to press releases to videos. 
		This little Fox in a Zelda like video game immediately caught my 
		attention. I am very thankful we were able to play Tunic without any 
		additional cost thanks to Xbox Game Pass. Please note Xbox Game Pass had 
		to be paid for.
		
		My excitement for Tunic was so high that I did a video recording of the 
		first half hour of the game on my one night off of streaming. While I 
		was playing Tunic I realized something extremely important. I don't like 
		this game. I am not having fun with this game. I am tired of dying over 
		and over again because the difficulty is way up there. This is done by 
		game developers when they make short and small video games. Tunic is no 
		real exception. There are plenty of secrets if you feel like looking 
		around.
		
		Graphically Tunic looks very indie. There is violent content in Tunic as 
		we hack and slash a variety of enemies. I learned that going toe-to-toe 
		with some of them was a mistake. The action can get a bit hectic as we 
		are slashing them and they are attacking us back. There is little health 
		early on in Tunic too. I would die and a ghost would stand there with my 
		loot. If I got back to the ghost I could reclaim it. If I died again I 
		lost it. Why is this so difficult?
		
		The music in Tunic is fantastic. I think the majority of the time and 
		effort in the creation of Tunic must have been over the music. That is 
		the only thing that makes much sense. There is no direction given in 
		Tunic either. Many of the signs in Tunic have some strange language on 
		it. Nothing like not being helped by the signs. If you want to you can 
		destroy the signs if they frustrate you too much.
		
		I did some research after playing Tunic and found there is a way to 
		decrease the difficulty by not allowing yourself to take any damage when 
		hit by enemies (Under Accessibility). That assists in combat only. Which 
		leaves the player free to try and find all of the things they need to 
		complete the game. That adjustment does help with my opinion of Tunic 
		even though my experiences were not great.
		- Paul
		Graphics: 65%
		Sounds: 81%
		Replay/Extras: 70%
		Gameplay: 69%
		Family Friendly Factor: 65%
		
		System: PC/Xbox One/Xbox Series X(tested)
		Publisher: Finji
		Developer: Andrew Shouldice
		Rating: ‘E10+’ – Everyone TEN and OLDER ONLY {Fantasy Violence}
		
		Got a question, comment,
		or a concern regarding this
		review?
		Email them to:
		GameReviews@familyfriendlygaming.com
		
		Do you appreciate Reviews like this one? Have you ever 
				considered helping Family Friendly Gaming? For more information 
		click
		
		here.

























