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Radar Lock

 

 

SCORE: 73

 

Radar Lock 

 

Another game that is on the Atari Collection 2 cartridge for the Evercade systems is Radar Lock. I am very thankful I was able to play Radar Lock on the Evercade. Radar Lock was a game on the Atari 2600. Radar Lock was actually pretty decent for that retro system. It was released near the end of the life span of that system so that may have something to do with that. Programmers knew what would work on the Atari 2600 and it shows in Radar Lock. I have also played numerous retro combat simulators like Radar Lock.

We take off in Radar Lock and then fly over the sea. We shoot all of the other planes we can find. At that point I had no idea what to do in Radar Lock. There was nothing left on the radar and I had no idea where to go. I eventually ran out of gas and crashed. Maybe I needed to try and find my way back to base. I never did figure that part out.

Radar Lock looks okay for its era. I mean the dark blue water, and the light blue sky looks okay. The planes look nice. The planes we shoot break apart into pieces. I loved going at angles in Radar Lock. There is some decent rendering that happens for the era this game came from. We can also go up and down some. The special effect sounds fit the theme of the game. I did not get bored shooting things in Radar Lock.

The main issues most families will have with Radar Lock is the violence. We are blowing all these planes out of the sky. I am not even sure why. It is just what the game has us do. Those other pilots may have families. Are we at war? Did they try and invade? Was there a Pearl Harbor moment? I have no answers to that question. I also find it odd we are sent out to shoot everything with no clue how to return. Radar Lock should have done something about that.

For an Atari 2600 video game there is a lot included in Radar Lock. The bottom of the screen gives players all kinds of helpful information. I could see other planes on multiple radar, ammo, and more. Atari did a good job there with Radar Lock. There is also a score kept at the top of the screen. Like a lot of retro video games you are challenged to get a high score. Missions and a direction would have been better.
- Paul

 

Graphics: 70%
Sound: 70%
Replay/Extras: 75%
Gameplay: 75%
Family Friendly Factor: 75%

System: Atari 2600/Evercade
Publisher: Atari
Developer: Atari
Rating: ‘NR’ - Not Rated


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