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Milo’s Quest





Milo’s Quest 


There are days I cringe at another indie game coming into Family Friendly Gaming. I have to motivate myself to play another retro looking indie title. Maybe it has something to do with I won’t get paid for my hard work that makes other people money. I don’t know. What I do know is Milo’s Quest is a charming indie retro title that surprised me. I was not expecting this from Milo’s Quest.

The best way to think of Milo’s Quest is the original Legend of Zelda video game on the NES. We have puzzles to solve, items to find, and enemies to vanquish. Some gates are opened by taking out all of the enemies. Other gates are beaten by finding a certain key. Bosses have easy to identify patterns in Milo’s Quest. When you leave a screen it scrolls to the next one. Unless it needs to load the next area.

This dog finds a bone and when he gets the bone, he releases an evil spirit. That spirit sends out all of these ghosts. The player must find items that allow him to move blocks (glove), bash enemies (helmet), and more. Milo’s Quest gets progressively more difficult as players explore the areas. The longer I played Milo’s Quest the more I wanted to see of this indie game. How often does that happen.

We collect bones in Milo’s Quest. They are used at certain gates to purchase our way past. Once you spend bones on those gates they are down forever. The same goes for other gates in this game. If you unlock an area, leave, and come back you are not required to redo all of that work. The enemies will respawn. So will the bones in all of those bushes. Milo’s Quest can be played in adventure mode, puzzle mode, or adventure and puzzle combined.

The music is nice in this bright and colorful 8-bit looking video game. We can see what keys we are getting and what they unlock. Enemies are also very discernable. Milo’s Quest is a forty-four meg download. Pretty small in terms of modern video games. I enjoyed my time with Milo’s Quest on the Nintendo Switch. Milo’s Quest is also on the PS Vita, Playstation 4, and Xbox One.
- Paul


Graphics: 65%
Sounds: 80%
Replay/Extras: 80%
Gameplay: 85%
Family Friendly Factor: 65%

System: PS Vita/PS4/Xbox One/Nintendo Switch(tested)
Publisher: Ratalaika Games
Developer: LightUP
Rating: ‘E’ – Everyone SIX and OLDER ONLY {Mild Fantasy Violence}
Company provided product
Value/Cost of the review is greater than value/cost of provided product

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