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Castlevania Aria of Sorrow





Castlevania Aria of Sorrow  


If you watch our Youtube channel then you know I have been playing through Castlevania Aria of Sorrow on the Gameboy Advance again. It has been over a year of working on this game every other week. Some people have asked me why. We received a reader/viewer request. We already had the game, and was interested in the challenge of replaying and getting a review online.

The issues families can have with Castlevania Aria of Sorrow are blood, violence, lack of attire, enticement to lust, bad language, and more. The main character we play is supposed to have Dracula’s soul within him. We also collect the souls of monsters and use them for special skills, attacks, defenses, and more. The main character does not want to become Dracula and fights it.

The coolest thing about Castlevania Aria of Sorrow is we can level up our character. This means grinding is required in certain areas to make it through. Whenever I had trouble with a boss I went and beat enemies until I was a high enough level to beat the boss. A certain amount of skill also helps in finding patterns, avoiding damage, and dishing it out when there are opportunities.

Castlevania Aria of Sorrow encourages players to explore. As we get new skills and powers we can access new areas of the castle. Remembering where everything is can be a bit on the tricky side. So Castlevania Aria of Sorrow encourages the players to explore around the castle finding what has now been opened up thanks to the new skills earned.

I had fun playing Castlevania Aria of Sorrow. I also was extremely frustrated at times. Castlevania Aria of Sorrow made me question my gamer skills more than once. When you beat Castlevania Aria of Sorrow then you can play Boss Rush mode, and harder modes.
- Paul


Graphics: 50%
Sound: 60%
Replay/Extras: 85%
Gameplay: 80%
Family Friendly Factor: 50%

System: Gameboy Advance
Publisher: Konami
Developer: Konami
Rating: ‘T’ - THIRTEEN and OLDER ONLY {Animated Blood, Violence}

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