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Siegecraft Commander




Siegecraft Commander 


Siegecraft Commander is the strangest disposable video game the WMG has ever seen or played. Family Friendly Gaming was emailed a download code for Siegecraft Commander on the Playstation 4. This video game is between one and two gigs. I could not find any information on a physical copy of Siegecraft Commander for the millions of gamers in the physical copy movement.

Siegecraft Commander has the lame online game play mode, and the really cool and normal offline game play mode. I refused to mess with the online game mode of Siegecraft Commander. From what I researched the online game mode has more options and features than the normal offline game play mode. How lame is that? I wanted the turn based mode in the normal offline game play mode.

So if we can not play turn based, how do we play Siegecraft Commander? Real time strategy. Which might be okay except for one major problem. We catapult launch the buildings. We have to guess on the power. I found I could launch them really far, or very close. I had trouble doing anything in between. Why can't we pick where to place new buildings? Siegecraft Commander is so frustrating. It lead to real world anger, stress, irritation, and frustration. Siegecraft Commander did not relax me. Not one bit.

The controls add to the uncomfortable difficulty in Siegecraft Commander. I picked the knights and fought the lizardmen. So many thoughts for commentary on that, but I will leave it alone. The computer is very skilled and has way more troops in Siegecraft Commander. I got to experience losing over and over again. Siegecraft Commander humbled me, broke me, and made me decide to never ever play it again.

The music in Siegecraft Commander is nice. The issues families will have with Siegecraft Commander is magic, violence, blood, and bone crushing difficulty. Levels can take forever in Siegecraft Commander - again thanks to the launching mechanics where we guess where it will land. Block the way and well you are pretty much done. Certain buildings can launch more buildings.


Graphics: 60%
Sound: 80%
Replay/Extras: 60%
Gameplay: 40%
Family Friendly Factor: 60%

System: PC/Xbox One/PS4(tested)
Publisher: Blowfish Studios
Developer: Blowfish Studios
‘T’ - THIRTEEN and OLDER ONLY {Blood, Violence}
Company provided product
Value/Cost of the review is greater than value/cost of provided product

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