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Justice League Heroes





Justice League Heroes 


The best way to understand Justice League Heroes is to think of Gauntlet. Enemies come out of nowhere, from spawn devices, and must be pummeled to death. Players earn experience as they kill off the various enemies. Also expect to face many of the same looking enemies in Justice League Heroes.

The biggest difference between Gauntlet and Justice League Heroes is there are many more characters for families to play with. We have Superman, Batman, Zatanna, Hawk Girl, Flash, Green Lantern, Martian Manhunter, Aquaman and a few more. Justice League Heroes is also for one to two players whereas Gauntlet can have up to four players.

The violence in Justice League Heroes gets boring really fast. How many times can we dispatch the same looking characters? As characters level up they can earn additional slots on their various stats. Orbs are picked up from enemies and objects destroyed. These will significantly power up your characters. Superman becomes OP very fast in Justice League Heroes.

There are ranged attacks in Justice League Heroes. Zatanna has a powerful fireball, Superman can use his heat vision. Each character has multiple skills. Players have an energy bar (for special skills), and a health bar. They will restore themselves slowly. Players can also upgrade how quickly those bars will restore.

The storyline in Justice League Heroes is what kept me playing. Although Justice League Heroes is a short video game. There is also enticement to lust, and a frustrating camera to work with. If you are a long time Justice League fanboy you will hate the voices and voice acting in Justice League Heroes. None of the original voices were used. Players are also given a very short distance between the edge of the screen and their character.
- Teen Gamer


Graphics: 50%
Sound: 60%
Replay/Extras: 60%
Gameplay: 60%
Family Friendly Factor: 60%

System: Xbox/PS2(tested)
Publisher: WB Games
Developer: Snowblind Studios

{Fantasy Violence, Mild Language}

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