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Samurai Shodown 2





Samurai Shodown 2 


We are getting close to finishing off the Neo Geo Pocket games we own. Next up for review is Samurai Shodown 2. This is another SNK fighting game. Another one that has a bad image, and lack of diversity within the Neo Geo Pocket library. Like other Neo Geo Pocket games, Samurai Shodown 2 is hard to see. I had a full lamp behind it just to get a decent view of the violent action. When I moved the little hand held device too much I lost visual. The 3DS has a similar problem when using the 3D. So this is nothing new in our industry.

Samurai Shodown 2 has poor controls, and it moves from boringly easy to nearly impossible. I love how I could decimate the first five characters, and then unable to ever hit the sixth one. He would block and then combo me to death. No strategy, and no chance. I eventually gave up with a headache from the graphics.

This 16 meg game has lame sounds, and comments from the characters. Eastern religious content is also within this aggressive hand held video game. The modes are 1P Play, Survival, VS Play, Collection, and Game Options. Samurai Shodown 2 is one of the reasons this hand held device failed.
- Paul


Graphics: 30%
Sound: 50%
Replay/Extras: 50%
Gameplay: 30%
Family Friendly Factor: 20%

System: Neo Geo Pocket
Publisher: SNK Corporation
Developer: SNK

Rating: ‘E’ - Everyone SIX and OLDER ONLY {Animated Violence}

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