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Internal Invasion

 

 

SCORE: 56

 

Internal Invasion 

 

A massive thank you goes out to the member of Family Friendly Gaming Nation who sent in money so Family Friendly Gaming could review this downloadable only video game on the Wii U. Internal Invasion is a cannon launcher game. Internal Invasion is like Angry Birds without the destruction. Families launch from one cannon to another collecting pills. The goal is to find the way out of that level.

Internal Invasion is tough. Casual gamers are going to struggle in the fifty levels. There are so few levels - that is probably why the difficulty level is up there. With a little perseverance you should be able to beat most levels. Boss levels are more challenging. Trying to avoid them as they move toward you quickly, which will test your reflexes and resolve.

Graphically Internal Invasion is pretty sub par for the Wii U. We are inside a body seeing things like bones, and blood. The ESRB could not find words to describe those in the English dictionary. If you know anything of human anatomy you will know the placement of things like bones in Internal Invasion is not accurate.

The music in Internal Invasion is okay. It did not thrill the WMG, and it was not headache inducing. It compliments this game, and the frustration it can create.

Collecting those pills is very important in Internal Invasion. Why? They can allow you a few seconds away from cannon launchers. When you miss you start to lose your blue bar - which the pills fill up. Players can pull their robotic character toward a cannon if they are quick enough and have a large enough blue bar.

Internal Invasion looks and feels like an app that belongs on Android and/or iOS. Maybe it will port from the Wii U to the others if it is not already there.
- WMG

 

Graphics: 50%
Sound: 70%
Replay/Extras: 60%
Gameplay: 40%
Family Friendly Factor: 60%

System: Wii U
Publisher: Bear Box Media
Developer:
Andy Ford
Rating: ‘E’ - Everyone SIX and OLDER ONLY


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