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Strike Suit Zero Director's Cut




Strike Suit Zero Director's Cut 


Humans are happy on Earth when a ping is heard. So we go out into space to find the source. Along the way humans build colonies. The colonies want to govern themselves. They are sick of Earth telling them what to do. The colonists find the source of the ping message. They let Earth check out the all new alien technology. Ultimately it leads to war.

Strike Suit Zero Director's Cut is the war out in space. Space is really slow too. Even at full burn with thrusters on full my ships felt like they were giant turtles. It was even worse when I got the ship that Robotech transformed into a giant robot.

The tutorial in Strike Suit Zero Director's Cut is fantastic. It teaches players how to fly, shoot, and switch weapons. The EMP pulse to disable missiles flying near you is one of the most important things you can learn about Strike Suit Zero Director's Cut on the Xbox One, PS4, and PC.

The core to most of the action in Strike Suit Zero Director's Cut is to target an enemy ship, and launch missiles at it. There is some mild diversity to what we do in Strike Suit Zero Director's Cut. Ultimately there is a lot of targeting and firing off missiles.

I felt like my ship was sitting still while playing Strike Suit Zero Director's Cut. There is little to sense of speed. I did get dizzy spinning all around trying to target the various vessels. I also hate how the targeting on larger ships does not distinguish the exact spot. I could come from the back and shoot where it told me to. Nothing happened. I had to find the right spot on the ship to shoot to disable it. The targeting should have moved to let me know it was not at the back of the ship.

The music in Strike Suit Zero Director's Cut is nice in some levels. The verbal commands by the trainer can be a bit of a pain if you miss them. Also it would be a problem for deaf gamers. Strike Suit Zero Director's Cut glitched out a few times on me. Blowing up the same looking ships repeatedly gets boring quick.
- Sam


Graphics: 56%
Sound: 60%
Replay/Extras: 80%
Gameplay: 65%
Family Friendly Factor: 60%

System: PC/PS4/Xbox One(tested)
Publisher: Born Ready Games
Developer: Born Ready Games
Rating: ‘T’ - Teen

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