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Shinobi III





Shinobi III 


The 16-bit era had some of the most interesting ninja games. Thankfully the games in that era were much more family friendly than ones that came in later generations. The Shinobi series is one of the most well known video game ninja franchises. Shinobi III touts huge character models (for that era). Levels are long which leads to the repetitive problem. How many times can I throw shurikens at the same looking enemies? Until I run out or complete the level. Shinobi III provides the players multiple lives and continues to progress through this violent game.

The character models are one of the most impressive things about Shinobi III. To this day they look big on these screens. The controls are average at best. Wall jumping can be difficult at first. Later it is not always reliable. Even though I got better at that skill. The computer intelligence of Shinobi III is lame at best. I quickly found ways to get them before they could get me - which is the biggest lesson in Shinobi III on the Genesis.

Shinobi III did have a Sega provided rating that does not fit the content. So I am not listing it for this review. Shinobi III should earn a ‘T’ for Teen rating in my opinion. The excessive amounts of violence, and blood are what I base this opinion on. Shinobi III shows potential, but also limitations in terms of level design.
- Paul


Graphics: 60%
Sound: 63%
Replay/Extras: 70%
Gameplay: 55%
Family Friendly Factor: 50%

System: Genesis
Publisher: Sega

Rating: ‘NR’ for Not Rated

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