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Cube Tactics

 

 

SCORE: 73

Cube Tactics 

 

Cube Tactics is a difficult game to classify. It is sort of a tower defense, tower offense game all at the same time. We place castles, and armaments like any tower defense game. The buildings we place send out troops to attack the enemy, and to defend our core.

Where Cube Tactics differs is we also place ground. There are holes between us and the enemy. So we need to place ground so our troops can walk over to defeat the enemy troops. Cube Tactics contains a gauge that limits how much can be done and how often.

Starting around level nine (of the twenty-five plus levels) Cube Tactics starts to become difficult. This hand held game tells the player what to do. However implementing it is a completely different story. And you have to be fast, otherwise the tide turns against you very quickly. I learned this lesson over and over again.

The best advice I can give is to try and overwhelm the enemy as quickly as possibly. See what they are doing and find a way to counter it. I also recommend that players go through the tutorial in Cube Tactics. It will teach important skills that are needed later. Plus it gives you a medal for completing it.

The music in Cube Tactics is majestic. It felt like some major motion picture or something. The knight that trains the players is a great guide. There is action adventure violence as characters will shoot arrows, hack at one another with swords, shoot cannon balls and more. The graphics are on the small side so it is not that noticeable.

The idea behind Cube Tactics is fantastic. The computer can start a little OP in some levels. Which may discourage some families. I enjoyed my time with Cube Tactics, until I kept failing at the same level. I hope Cube Tactics blossoms into sequels in the future.
- Kid Gamer

 

Graphics: 65%
Sound: 90%
Replay/Extras: 75%
Gameplay: 70%
Family Friendly Factor: 65%

System: Nintendo 3DS
Publisher: Teyon
Developer: Fun Unit
Rating: ‘E10+’ - Everyone 10+
{Fantasy Violence}

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