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Near the end of the life cycle of the Genesis came the Vectorman franchise. Sega was trying to match the Donkey Kong Country series that Nintendo had released. Unfortunately Vectorman fell flat on a couple of fronts. Vectorman has a Wall-E kind of storyline. Humans have polluted the planet to the point they have to leave it. Robots are left behind to clean up the mess. You know that odd belief that humans are always passing their problems off onto machines, and completely destroying the environment. Yes we had whack job out of touch with reality environmentalists back then too.

There are two things that stick out about Vectorman to me. First off it is extremely difficult. The character can easily run right into on coming fire. The second is the violent nature of this game. We are constantly shooting things. And they don’t look too good to me either. I can go back and appreciate the graphics in Donkey Kong Country. But Vectorman is just a sad knock off.

Many of the enemies look the same. This may have flown back in the day, but in this age we expect some diversity to the enemies. Blowing up all of the same things over and over again gets old. Vectorman is very cheap in terms of hitting the player. Decades ago this game may have caused me to break a controller or two. Now I can control my frustration much better.
- Paul


Graphics: 54%
Sound: 79%
Replay/Extras: 78%
Gameplay: 60%
Family Friendly Factor: 60%

System: Genesis
Publisher: Sega

Rating: ‘E’ for Everyone
{Animated Violence}

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