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Twin Moons

 

 

SCORE: 70

Twin Moons 

 

Players take on the role of Jack in Twin Moons on the iPad. He lost his memory ten years ago. Now he knows a little more about who he is. He goes back to the site of the accident to try and find answers. He sees visions or ghosts of people from his past. I was not clear on which.

The story slowly reveals itself in this hidden object game. We learn there was an occultic experiment that went on to open a portal to the half world. Why would anyone want to open such a Pandora's Box? Because they are told it will bring them immortality, and they will walk the world as gods.

Jack is a character with morals. He does not believe in humans trying to be God. So he shut down the experiment. This killed all of the people associated with it. All of them but him. He somehow survived - it was a miracle. He did pay a price though. He lost his memory.

At the end of Twin Moons players are presented with a choice. They can open the portal and bring back all of the people they killed. Maybe destroy the entire world in the process. Maybe get back with his fiancee. Or he can destroy the cube forever, closing the portal for good. Or until the developer can think of a way to create a sequel.

Players can take Twin Moons on in a variety of different modes. They can have hints and assistance or try and figure everything out for themselves. There are numerous screens that have multiple puzzles. It can be confusing playing Twin Moons. Especially remembering where something is left.

I liked being able to pick up the ladder and use it somewhere else. That was handy and a more realistic approach to the genre. I also like how Twin Moons provides the player the choice of what to do. I decided to smash it for all time.
- Yolanda

 

Graphics: 66%
Sound: 70%
Replay/Extras: 65%
Gameplay: 80%
Family Friendly Factor: 70%

System: iPad
Publisher: G5 Entertainment
R
ating: Rating: ‘9+’ - 9+
{Infrequent/Mild Horror/Fear Themes, Infrequent/Mild Mature/Suggestive Themes}
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