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Prince of Persia The Shadow and the Flame




Prince of Persia The Shadow and the Flame 


Companies are really pushing the envelope farther than ever before on the iPhone, iPod Touch, and iPad platforms (not to mention Google Play and Android). Sometimes they push a little too far. Sometimes the envelope breaks and we know why that barrier was there.

Touch screen controls are good for certain things. Try to do too much and it just does not work. Take Prince of Persia The Shadow and the Flame for example. We run left, run right, jump right, jump left, jump up, fall down, crouch, sneak, attack, and defend. All of this is done with the touch screen only.

How did Ubisoft pull it off in Prince of Persia The Shadow and the Flame? On the left side of the screen we swipe and hold to run that direction. On the right side of the screen we swipe to attack, swipe up to jump, and swipe down to fall down or crouch. When we get into a battle we tap an on screen button to defend, and swipe to attack.

Prince of Persia The Shadow and the Flame also contains stealth kills. There is an on screen button that allows us to sneak up on someone. You also have to swipe on the other side of the screen to actually move. Nothing like two hands blocking the view.

Too often I was facing right, and needed to turn and fight something on my left. I would swipe on the right side to turn to the left. Which did not work and attacked thin air while my back was being sliced and diced by the enemy. Eventually I found a good working relationship with the controls. But it was never comfortable, and made me yearn for a controller.

The combat in Prince of Persia The Shadow and the Flame may put you to sleep. The best way to fight is to wait for them to attack. The screen will let you know. Defend their attack to stun them, and go wild attacking them. I got really aggressive after all the fighting in Prince of Persia The Shadow and the Flame.

Levels in Prince of Persia The Shadow and the Flame are long. Exploring them can take time. Want to know a really lame thing about this game? You may explore a level for ten minutes only to trigger a trap and die. You have so many revives before you need to buy more of them. If you do not want to pay out then you lose all that time and effort.

Ultimately I feel that Prince of Persia The Shadow and the Flame breaks the envelope. The controls are cumbersome, the violence tiresome, and the mystical/spiritual elements bothersome. The graphics have a nice shine to them, and it is obvious a lot of work went into the presentation.
- Luke


Graphics: 50%
Sound: 65%
Replay/Extras: 70%
Gameplay: 40%
Family Friendly Factor: 55%

System: iPad/iPod Touch/iPhone
Publisher: Ubisoft
ating: Rating: ‘9+’ - 9+
{Infrequent/Mild Mature/Suggestive Themes, Frequent/Intense Cartoon or Fantasy Violence, Infrequent/Mild Realistic Violence}
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