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Shards of Time





Shards of Time 


We play a young lady in Shards of Time. Her aunt is hospitalized and she quickly realizes her dog is all home alone. So she jets from the hospital to her aunts house. She is showing us what is more important - a dog over a human being. While at the house she learns a secret about her aunt.

They have the power of magic in their heritage. Something bad happened to her aunt so she must find the pieces of an amulet strewn across the different time periods. I thought this was a familiar theme, and found there are other hidden object games that have the player travel across the different time eras.

I do not like to be negative. I have to give my honest impressions though. The voice acting in Shards of Time is bad. I did not feel emotion in the various scenes. Our editor in chief could have done a better job of voice acting, and some people refer to him as a Vulcan.

Player learn spells in Shards of Time. They allow the player to progress through this hidden object game at key junctures. Screens are used repeatedly, but many times we are looking for different things. An example would be first we look for flowers, and then we look for the items we need to progress the storyline.

The hidden objects in Shards of Time generally relate to the storyline. This helped me because it kept me interested in what was going on. I do feel there is a lack of breaking up the hidden object aspect of Shards of Time. Doing the same thing level after level gets boring.

Shards of Time does not punish players for tapping all over the screen. Which is cool. I tapped all over the place, and when I could not find it that way I tapped on the dog who pointed out where an item was. So the challenge was not there. Unless it came to one of the puzzles - which did not include a skip button.
- Mark


Graphics: 70%
Sound: 68%
Replay/Extras: 73%
Gameplay: 75%
Family Friendly Factor: 65%
System: iPad
Publisher: G5 Entertainment
Rating: ‘12+’ - 12+
{Infrequent/Mild Alcohol, Tobacco, or Drug Use or References}
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