Power Rangers Super Samurai
SCORE: 69
		 
 
We found quite a few fun aspects of Dragon 
		Ball Z for Kinect. So I was highly hopeful for Power Rangers Super 
		Samurai on the Xbox 360. This Kinect home console game takes on a 
		similar aspect to the DBZ game. We take on eight episodes of Power 
		Rangers Super Samurai. We pick a Power Ranger and take on their role.
		
		Power Rangers Super Samurai on television and DVD is targeted at kids 
		seven years old and older. Power Rangers Super Samurai on the Xbox 360 
		is for those thirteen years and older only. Most teenagers have moved on 
		from Power Rangers. Six years is a big age gap. So this feels really 
		odd.
		
		There are two kinds of levels in Power Rangers Super Samurai. First we 
		go around slicing and dicing all of the bad guys we run into as normal 
		human size. Then we get to take on the boss character at the end of that 
		level. We must use a super powered attack to dispose of them. The second 
		kind of level is as a giant robot character fighting a giant sized 
		version of the boss.
		
		The controls in Power Rangers Super Samurai are frustrating. Multiple 
		members of Family Friendly Gaming tried the controls and there were 
		varied results. There was one constant though - issues with the controls 
		not being recognized. Some people had trouble with the game wanting to 
		have their character crouch all the time.
		
		The good news concerning Power Rangers Super Samurai is there are a 
		couple of different modes. Training like a ranger can help family 
		members burn a few calories. Two family members can enjoy Power Rangers 
		Super Samurai at the same time. Winning episodes in Power Rangers Super 
		Samurai feels rewarding.
		
		The graphics have a nice shine in some parts and reminds me of Pit 
		Fighter in others. The special effects in Power Rangers Super Samurai 
		are fantastic. Hacking and slashing the same looking enemies gets boring 
		really fast. Fighting with the Megazord is cool until you realize it is 
		just matching certain on screen motions and poses. The biggest problem 
		with Power Rangers Super Samurai is the movement recognition. Oh and not 
		being able to control the running in the levels. There is nothing more 
		frustrating than being just out of reach of an enemy and not being able 
		to move forward to progress.
		- Paul 
		Graphics: 65% 
		Sound: 76%
		Replay/Extras: 78% 
		Gameplay: 58% 
		Family Friendly Factor: 68% 
		
		System: Xbox 360 (Kinect)
		Publisher: Namco Bandai
		Rating: ‘T’ - Teen
		{Fantasy Violence}
		Company provided this product
		
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