Ikari III The Rescue
SCORE: 62
I enjoy going through the history of the
video game industry. It allows us an up close and personal look at the
good, the bad, and the ugly. SNK Playmore has been sponsoring this trip
through gaming history with continued PSN Minis releases. This time we
have Ikari III The Rescue. Gamers with some roots will remember this
game in the Arcade and maybe on the 8-bit NES. This version is arcade
quality. From some years back.
The president's son has been kidnapped and you are called back into
service. Ikari III The Rescue starts out with our side tricking the bad
guys so we can swoop in and get the child back. There are still
countless enemies to wade through. After all we have to do something in
the game levels. Which are long.
I had to make two quick changes to Ikari III The Rescue from the default
settings. First off the controls had to be adjusted. Rotating my
character around with the shoulder buttons was too slow for me, and I
had to stretch the screen. The graphics are too small otherwise. Players
can pick how many continues they want. I found the magic button that
kept adding credits so I did not have to worry about a Game Over screen
ever.
Expect a lot of violence in Ikari III The Rescue. We fight off many of
the same looking guys. Ikari III The Rescue does shift things around
with different kinds of guys coming here and there. Every so often we
have to battle something like a tank or helicopter. A machine gun is
required to beat them. Trust me I tried punching and kicking and it was
fruitless.
The sounds in Ikari III The Rescue are generally war sounds. We punch
kick, shoot, and blow things up. Grenades will appear from time to time,
and if you are smart you will stay away from them. If you are quick
enough you can throw them at the enemies. These guys like to come from
all angles at the same time. Which makes fighting them extremely
difficult. Without infinite continues Ikari III The Rescue is one tough
game.
I have two complaints when it comes to Ikari III The Rescue. First off,
why can't I drop a weapon. The machine gun is worthless when the bullets
run out. But I have to take a hit to lose it. I don't get that. Secondly
the consistent wave of enemies makes Ikari III The Rescue feel extremely
repetitive. Especially when its four more blue guys, and then three more
knife guys. I actually enjoyed getting run over by motorcycle guys
because it was something different. Annoying, but different.
The lesson in Ikari III The Rescue is to go great lengths to save
someone kidnapped. The next lesson is to use violence to achieve your
goals. The final lesson I learned from Ikari III The Rescue is
everything I punch and kick is essentially the same. Ikari III The
Rescue is considered the best of the series, and I would have to agree
with that. I enjoyed taking a trip down memory lane and playing Ikari
III The Rescue again.
- Paul
Graphics: 56%
Sound: 64%
Replay/Extras: 69%
Gameplay: 64%
Family Friendly Factor: 59%
System: Playstation 3/PSP
Publisher: SNK Playmore USA
Rating: ‘T’ - Teen
{Blood, Violence}
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