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Dawn of Heroes





Dawn of Heroes 


My personal favorite genre of video games are the turn based strategy ones. So I am always on the look out for one, especially if we missed it. We are human, and prone to error. So yes, we miss interesting games from time to time. It is something we continue to work on improving. Dawn of Heroes has an amazing name, and then it goes downhill. The player starts with two mercenaries who are stiffed by their employer. They find a magical belt that tells them they are the Chosen Ones. I think Dawn of Heroes tries to be funny and mock it, but it comes across as just odd.

Visually Dawn of Heroes could use a lot of help. The details are not that great, the backgrounds are bland, and the characters are blocky. Then we run into enticement to lust issue, and violence. Players take turns attacking one another. The goal is to get their hit points down to zero. Then the character dies. The various characters in Dawn of Heroes show pain as they are attacked. This gets old really fast in my book.

Saving the barons from an evil is barely a reason to play through Dawn of Heroes. The mocking of being a hero and doing the right thing becomes infuriating. If that were not bad enough Dawn of Heroes decides to throw bad language at the player. Why is that needed in this fantasy world? The answer is it is not. It hurts this Nintendo DS game in a variety of ways.

Dawn of Heroes contains fifty long missions, twenty-five playable classes from six different factions. Players will face off against twelve different factions. Levels can take time due to some of the game play restraints. Many missions contain hidden objectives like beating it in two rounds. Which is nearly impossible unless you are leveled way above what you are fighting.

Dawn of Heroes has a fairness rule to it. Players can only attack and enemy with two of their characters at a time. The flip side is the enemies can only attack on of your characters with two characters as well. This is waived on bosses and when only one character is left alive on the screen from a team. Two players can compete in Dawn of Heroes with the Multi-card mode. Dawn of Heroes felt like a chore, and sadly was not fun to play.

The whole mocking everything, and being so mean and nasty to people on your own team/side hurts Dawn of Heroes. It winds up overshadowing the whole saving this fantasy world. Players get to use creatures of magic on their side in Dawn of Heroes. They also fight various magical creatures. I had high hopes for Dawn of Heroes, sadly it ended up backsliding down the slope. - Paul


Graphics: 52%
Sound: 56%
Replay/Extras: 70%
Gameplay: 60%
Family Friendly Factor: 59%

System: Nintendo DS
Publisher:  Majesco Entertainment

Rating:    ‘E10+’ for Everyone 10+
{Mild Fantasy Violence, Mild Language}

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