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The Glowing Void 2





The Glowing Void 2 


It can be rare to come across a game that brings anything new to the industry. The Glowing Void 2 brings some interesting concepts I have never seen before. The entire concept behind this game is unique. This red ball is bouncing around the screen. The goal is to press somewhere else and hold. The longer you hold the bigger this void will get. Fill seventy-percent of the screen to beat the level.

Then there will be two red balls, then three, and so on. Before you know the screen is filled with red balls, and you are trying to find some safe spot to touch. The Glowing Void 2 includes a classic mode, a survival mode, a dodger mode, a speed mode, and a gamer mode. All of these have slight variations to the rules. I recommend tapping the question mark beside each to learn how to play.

The graphics in The Glowing Void 2 are on the verge of being Aurora Borealis. The colors are alive, but also soft. They are starry night but not dark. I enjoyed them. The voids (which look like bubbles to me) can connect to one another. This adds a white color between them. The red balls stick out in The Glowing Void 2 like a stop sign.

The mellow music in The Glowing Void 2 helped relax me while the game stressed me out. Why was The Glowing Void 2 stressing me out? It can get difficult to find a safe spot to start making a void near the end of a level. The balls will knock your voids around and get free - if you were able to trap them. If a ball taps a void while it is being formed you can lose a heart. Lose three hearts and it is game over.

The innovation in The Glowing Void 2 is the concept of filling up the screen with voids. I have played line drawing games where the game play area is filled up. But the bubble and ball concept is an interesting little twist. I had fun playing The Glowing Void 2 on the iPad, iPhone, and iPod Touch. Beat one level to experience the next one which has become a bit more challenging. Eventually everyone finds their limits.

The Glowing Void 2 teaches us trajectories and angles. I learned to anticipate the movement of the balls. Plot their trajectories to find a safe spot to start a void. The larger void you can create at the beginning the easier The Glowing Void 2 is. I hope to see a sequel to this game in the future. It was a honor and a pleasure for me to play and review this game.
- Paul


Graphics: 83%
Sound: 80%
Replay/Extras: 86%
Gameplay: 88%
Family Friendly Factor: 81%
System: iPhone/iPod Touch/iPad
Publisher: Daily App Dream
‘4+’ - 4+

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