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Jetpack Joyride





Jetpack Joyride 


Halfbrick Studios made a name for themselves over recent years with some innovative titles like Fruit Ninja. Jetpack Joyride will be a memorable game at the very least. Barry Steakfries (the main character) steals a jet pack and starts flying. The thing is his jet pack shoots out bullets like a pair of machine guns. The poor scientists on the ground receive a very unwelcome surprise.

There are coins to collect as well as tokens. After dying the player gets to use the tokens on a slot machine which can grant the player a second chance in the level. There are also a variety of other things it can do. They can help the player achieve certain missions. There are numerous suits that can be found as well as things to stop Barry. The lasers, and missiles are two of the more annoying ones in my opinion.

The crisp and clear graphics are astounding. The wee little people look very realistic. They have great animations, and the variety of colors and themes is very welcome. The violence is sadly a major part of Jetpack Joyride. Scientists fall down when shot. They can (and do) run into the hazards. Which fries them. The player also has a little meet and greet with these things. It is kind of like fighting the law - the law wins.

The music in Jetpack Joyride is upbeat and exciting. I enjoyed listing to it as I flew through the levels. The various special effect sounds bring something to the gaming table as well. Jetpack Joyride has less machine gun sounds than I was expecting. Players can also collect coins and upgrade that to a friendlier jet pack. I appreciate that option.

Jetpack Joyride is selling for ninety-nine cents. You heard me right, one penny shy of a dollar. There is a ton of unlockable, and purchasable content in this hand held title. There is more in this game than some Nintendo DS games I have played. And they cost a lot more green. Completing missions increases the players rank which is really cool. Family Friendly Gaming was provided a download code for Jetpack Joyride so I could write this review.

I was very concerned with the game play in Jetpack Joyride. How well would it handle the up and down? Would it go too fast? Are there a lot of cheap kills? Would the violence be over the top? Thankfully the up and down as well as hovering is pretty easy to do. At times Jetpack Joyride goes a little too fast, but I was generally able to avoid the hazards. There are some cheap kills but not a lot. The violence is thankfully not over the top. I like how the scientists fall down when hit.

I am not fond of the first act in Jetpack Joyride. Barry blows through a wall and steals the jet pack. Based upon my ethics and moral beliefs I wanted to return it. I also wanted to apologize to the scientists. I did enjoy one of the missions where I got to give ten scientists high fives. That was really cool. There are also little things in Jetpack Joyride that set it apart from many other games. I wonder if Halfbrick Studios feels the pressure of constantly coming up with something new and interesting. Maybe it just comes naturally to them.
- Luke


Graphics: 80%
Sound: 89%
Replay/Extras: 88%
Gameplay: 87%
Family Friendly Factor: 72%
System: iPhone/iPod Touch/iPad
Publisher: Halfbrick Studios
Rating: '9+
' - 9+
{Infrequent/Mild Cartoon or Fantasy Violence}

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