Candy Town
SCORE: 89
I enjoy the match three kind of puzzle
games. Candy Town is a match three puzzle game, but one unlike anything
I have played before. There are cupcakes of different colors. They are
moving. So the left and right columns are moving up (at different
speeds), and the middle is moving down. Or all three are going the same
direction at a different pace. This can be confusing at first.
Thankfully I was able to adjust my mental processes to properly find the
matching three. Once I found one I usually would go on a roll from
there. That was until I hit the next level and Candy Town threw
something new in there. This is the cool part of the story mode. There
was always something new in there keeping me on my toes. At least until
my calves started to hurt, then I became completely flat footed.
Candy Town is alive with color. Those cupcakes look really good. I would
have liked to have eaten one myself. The main creature eating them would
have a stomach ache after eating what I matched in one level. There are
comic book like story screens that help explain the story. To be
transparent I was not that interested with why he was a glutton. I was
more interested in matching three or more.
The music in Candy Town reminds me of the Smurfs. I know that may sound
strange. But it is happy, fun, and very innocent. The sounds that are
produced when I matched cupcakes brought a smile to my face. It also
attracted the interest of those nearby. They wanted to know what I was
playing. Everyone took an interest in Candy Town.
The only complaint I can think of in reference to Candy Town is - it is
too easy. Which can be seen as a good thing if you are looking for a
game for your children to play. I breezed through levels in Candy Town.
The price for the universal build (meaning iPhone/iPod Touch and iPad)
is ninety-nine cents. This is a great price for an innovative match
three title.
The lessons in Candy Town are to find matching colors. Quickly identify
them, and then draw a line across them. This line drawing works
shockingly well. I expected issues with it, but it was very kind to me.
I also could drawn circles and backtrack. Candy Town had no problems
identifying my actions and translating them on the screen. I can see
this idea going in different directions in a sequel in the coming years.
- Yolanda
Graphics: 93%
Sound: 90%
Replay/Extras: 85%
Gameplay: 94%
Family Friendly Factor: 84%
System: iPhone/iPod Touch/iPad
Publisher: Clickgamer.com
Rating: '4+' - 4+
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