Lets Tap
SCORE: 60
The Working Man Gamer saw Let’s Tap on clearance, and since a reviewable copy had not come in from Sega - decided to buy it. The WMG is glad because you can learn from this mistake. Or maybe you will like this game concept and decide to pick one up yourself. Let’s Tap has the player put the Wii Remote upside down on a box. The game is played by tapping the box. Yes you are reading right. You tap the box. How hard and how quickly you tap determines the outcome on the screen.
There are quite a few bright colors in Let’s Tap. There are also some bland graphics like the characters in Tap Runner. Are they paying homage to Tron or something? Some of the graphics are a real trip, which gave this reviewer a mild headache. Be sure and take breaks if you are playing this game, because you will need them. Let’s Tap contains some violence in specific games. This is mild, but a part of this Wii home console video game.
The WMG has to be plain as day when it comes to the sounds of Let’s Tap. They irritated this reviewer. Many of the sounds were just pure plain annoying. This reviewer had no fun listening to this game. It is safe in terms of language. Let’s Tap is supposed to be a party game, but the WMG could not find anyone willing to play this game beyond a few minutes.
Sega included a fair amount of games to play in Let’s Tap. All of them have multiple levels. If you can get into Let’s Tap, then you will find replay value. Four friends can get together and play Let’s Tap. The WMG feels like money was wasted on this game. Sure it is different, but not all things that are different are good.
The controls are the biggest problem this reviewer has with Let’s Tap. They are inconsistent, and this game is infuriatingly difficult. Tap too fast and things fall apart, or fall down. Tap too slow and you are assured to be in last place. There is not enough wiggle room, and no learning curve in this Wii game. Let’s Tap became a chore to play, and this review is actually a relief. I hope you learn from this review, and avoid Let’s Tap.
If Sega could get the
controls tweaked, then the WMG would like to see a sequel to Let’s Tap.
The concept is interesting enough that it will go down historically.
More than five party games would need to be included as well. Rhythm is
the main lesson the WMG learned from Let’s Tap. Actually the lack of
rhythm was what was learned.
- Working Man Gamer
Graphics: 66%
Sound: 62%
Replay/Extras: 68%
Gameplay: 37%
Family Friendly Factor: 68%
System: Wii
Publisher: Sega
Rating: 'E'
for Everyone
{Comic Mischief}
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