Galactic Realms Quest for the Forgotten Announced
Family Friendly Gaming News
RALEIGH-DURHAM, N.C. - Wednesday March 4, in the year of our
Lord 2026 - Galactic Realms Labs, an independent game
studio today revealed Galactic Realms: Quest for the Forgotten, a
first-person, 1-4 player co-op “dungeon extraction” RPG built
entirely around PvE. Players (and their Drake companions) gear up in
a shared, persistent underground hub, descend into an ever-changing
dimensional rift dungeon, and choose how deep to push for rarer
loot, or extract before the dungeon takes it back.
Unlike traditional extraction games where other players are the
primary threat, Quest for the Forgotten redirects that pressure into
the dungeon itself using computer-controlled enemies, environmental
hazards, limited resources, unpredictable layouts, and real loss on
failure. The result is extraction tension built for teamwork,
progression, and survival but without PvP.
“We love the intensity of extraction gameplay, but we wanted the
danger to come from the world itself,” said Rahdi Fakhoury, Founder
and Creative Director at Galactic Realms Labs. “I grew up on D&D,
classic MMO raids, and I’m a dad now, so we’re building Quest for
the Forgotten to deliver that same ‘barely made it out’ adrenaline
in co-op runs designed around meaningful extraction points, so you
can get a full high-stakes session in roughly 30 to 45 minutes, then
choose whether to push deeper.”
The game is set in the wider Galactic Realms universe, where ancient
magic collides with forgotten technology and multiple Origins pulled
from different times and dimensions now share one dangerous world.
Each expedition is stitched together through the Galactic Grid
Matrix™ - a modular system that recombines handcrafted zones into
new layouts each run (work-in-progress and subject to change).
“We’re building extraction as a descent and not a match,” said
Collin Ossman, Lead Developer at Galactic Realms Labs. “Instead of
other players being the threat, the dungeon is. As you push deeper,
the world reconfigures, resources tighten, and squads have to decide
when to extract, or risk everything for the next layer.”
No word on a physical copy version of this
product on this system(s)
in the US at this time.
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