FD’s Industry Tycoon Announced
Family Friendly Gaming News
DAEJEON, South Korea, July 1st,
in the year of our Lord
2026 - Longplay Studios, today revealed its next
game: FD’s Industry Tycoon, a business management simulation. The
Steam page is live now. In FD’s Industry Tycoon, players grow a
single company into a global enterprise across dozens of world
cities. Open factories, warehouses, farms, and retail stores, buy
into the mines and oil wells that supply raw materials, and ship
goods between cities and across continents by sea and rail. Run the
entire chain from raw material to store shelf, or specialize in one
profitable link of it.
The market is shared with more than a hundred AI-run rival firms,
each running its own kind of business, from vertically integrated
giants to lean retail chains. They compete on price, on product
quality, and on brand, expand into new cities, and quietly buy one
another out. Players can answer in kind: invest in research to raise
quality, build a brand that lets them charge more, undercut rivals
on price, or move on the stock market to take a controlling stake in
a competitor and absorb it whole.
The whole business runs on a vintage, 1990s-style corporate desktop,
hand-drawn in pixel art, complete with an office dog named Kkooni.
Players choose a starting decade from the 1980s to the 2020s and
play solo against the AI or share a market with others in
multiplayer.
KEY FEATURES:
Build factories, warehouses, farms, and stores across dozens of
world cities, supplied by mines, oil fields, harbors, and railways.
Compete on more than price: out-research rivals on quality and
outspend them on brand, or simply undercut the market.
Take over the competition: buy shares on the stock market and absorb
rival firms whole.
Face more than a hundred AI-run companies, each pursuing its own
business model.
Run it all through a hand-drawn retro interface, solo or in
multiplayer.
“FD’s Industry Tycoon is the kind of deep, systems-driven game we
love, dressed in the look of 1990s office software,” said In-geon,
lead developer at Longplay Studios. “Every rival is running a real
business of its own, so the market never stands still.”
No word on a physical copy version of this
product on this system(s)
in the US at this time.
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