Touhou Kichouden Mythos of Phantasmagoria 2 Releases
Family Friendly Gaming News
Kozankyo, Kozan –September 29, in the year of our Lord 2025–
Drillimation Systems, the studio behind a number of story-driven
danmaku experiences such as Chuhou Joutai, has officially launched
the long-awaited sequel to their role-playing game Touhou Kourinden
~ Mythos of Phantasmagoria on Steam and itch.io, which was released
last May.
The game was developed by Drillimation Systems with additional help
from the Vietnam-based Studio Emiko and the U.S.-based E.
Enthusiasm. It entered open beta back in January, and the full game
is now officially released for everyone to enjoy.
Backstory
Touhou Kichouden ~ Mythos of Phantasmagoria 2 takes place 15 years
after the events of the first game. After Rinnosuke Morichika and
Marisa Kirisame, who are two of the first game's playable
characters, declare victory against Vladrouge Scarlet, the
antagonist of said game, they established a new country under the
name of the Federal Kingdom of Gensokyo, with the latter serving as
its first monarch. A year later, they bring forth a son named
Kichou, whom the player takes the role of.
When the fictional city of Chikurin falls victim to a siege by the
Gensokyo Socialite Order, the game's villainous organization, its
ruler Empress Kaguya and her daughter Crown Princess Towa are forced
to flee to Kozankyo, the capital of the Federal Kingdom of Gensokyo
as refuge. Kichou is then commanded to team up with his stepsisters
Towa and Mirabel, alongside his childhood friend Miho Fujiwara, to
contain the Order's influence on the Gensokyo continent and defeat
its leader Flandre Scarlet.
Gameplay
Touhou Kichouden ~ Mythos of Phantasmagoria 2 is a story-driven
danmaku role-playing game with a strong emphasis on world
exploration and danmaku-based battles. It is considered to be more
sophisticated and complex than its predecessor, featuring four
playable characters, over 100 different monsters to encounter,
equippable gear, and special skills and magic.
The game's plot is structured in the style of a theoretical mainline
Pokémon game, featuring eight "admins" the player must defeat before
they face the Order's top leadership. The game also borrows several
mechanics from said franchise and other role-playing games,
including Final Fantasy for its battle system and Undertale for its
danmaku-based attacks.
Development
The game started development in January 2024, just as its
predecessor was in post-production and after the release of Touhou
Meijinka ~ Song of Divine Tempest the month prior. The game took ten
months to develop, which was one month shorter of the predecessor's
development time.
Crown Prince Kichou and Miho Fujiwara both existed before Mythos of
Phantasmagoria 2, first being enigmatic characters mentioned in
Chuhou Joutai 3: Three Nights of Scarlet Abscess, which was released
in 2022. They were even cosplayed by that game's two main characters
of Susumu Takajima and Kagami Ochiai, respectively.
New Chuhou Joutai Game in Development
Shortly after the game's completion, the game's director has
confirmed that he doesn't have plans on directing a third Mythos of
Phantasmagoria game, but has drafted concepts of it. Nevertheless,
Drillimation has confirmed that a new Chuhou Joutai prequel under
the name of Shining Shattering Sky ~ Reverie of Breaking Unreality
is currently in alpha testing.
Taking place twenty years before the events of the first Chuhou
Joutai game, it stars Tomohiro Uchida and Hikari Aogami, the parents
of character Kumiko Uchida, who are two university students hunting
for the supernatural in their dreams. As of this writing, the game
is two-thirds of the way complete.
Drillimation initally had plans to develop a Chuhou Joutai prequel
starring the parents of another playable character Kagami Ochiai as
early as 2022, but was scrapped after pressure from Studio Emiko and
the Chuhou Joutai prequel ended up being the original Mythos of
Phantasmagoria.
It originally began as a side project during the development of
Chuhou Joutai 2: Paraided! as an entirely different game under the
name of White Javelin, but it did not get past the prototyping stage
and was subsequently shelved. Its revival did not come until this
spring when the studio's previous game Touhou Chouhatsuyou ~
Burgeoning Tresses of Longevity bombed in reception over its plot
and themes after a troubled development.
Reverie of Breaking Unreality is notable for not having Studio
Emiko's involvement as much as their previous games, who parted ways
from game development after the failure of Burgeoning Tresses of
Longevity to focus on their Ciel Chandelleur VTuber project, which
debuted a few months ago in July. Emiko Hosokawa, the founder of
Studio Emiko, accused Drillimation of promoting misogyny with
Burgeoning Tresses of Longevity by means of giving nearly all its
cast with excessively long and floor-length hair. This practice
nothing new and actually dates back to the original Chuhou Joutai
game.
When Burgeoning Tresses of Longevity was first criticized after the
beta's release, it led to drastic changes for the hairstyles of
female characters in future Drillimation games, with Reverie of
Breaking Unreality being the first game to largely do away with
their old practice of making hair lengths as long as their height.
No word on a physical copy version of this
product on this system(s)
in the US at this time.
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