Update News
Business simulation game Venture Tales Announced
Buenos Aires, Argentina - 
				Oct 29th, in the year of our Lord 2013 -- Independent 
				developer, Christian Ibarra has launched a crowdfunding campaign 
				for his upcoming educational business simulation game, Venture 
				Tales. The game allows players to set up their own business, 
				entertaining and informing the player about practical skills 
				that could be used in real life situations within a 
				entrepreneurial environment.
				
				Inspired by games like Democracy 3, Simcity and Game Dev Tycoon, 
				“Venture Tales” aims to entertain and inform players about the 
				real world of business in a fun way. It will be released 
				DRM-free for PC, Mac and Linux.
				
				Players will be able to assign tasks to their employees, what 
				machines or objects they should use, to deliver a desired 
				service or product, in order to satisfy the needs of the 
				population of the in game world. The simulation will react to 
				the player’s choices, and all the other variables that imitate 
				how the real world works, including government laws, world 
				events, the economy, and more.
				
				Features:
				
				Players will organize their life in the game world, their stress 
				levels, activities, and effectiveness of the business with the 
				help of an in-game schedule and calendar.
				Contact different kinds of people, consultants, services, 
				distributors, each with their own specialty and skills; 
				negotiate and make deals with them to work together.
				Create and manage all the inner workings of your business from 
				the inside out using an innovative visual representation that 
				shows all the processes and activities in your business at the 
				same time.
				Use the world map to analyze various types of data that shows 
				information of the context of where you live and how your 
				businesses influences society.
				Manage different variables of your business, times of processes, 
				quality of production or service, client satisfaction, finances, 
				legal matters and more.
				Player will be able to face almost endless possibilities due to 
				the number of variables interacting in the world of the game.
				
				Money raised from the Indiegogo campaign will be used to 
				complete a playable alpha version in about 5 months. 
				Contributors will be able to obtain the pre-alpha version of the 
				game when its out, various digital rewards, or get physical 
				rewards like an exclusive soundtrack cd, boxed edition of the 
				game, and many other things.


























