Golden Gloves VR Launches
Family Friendly Gaming News
Tulsa, OK (January 22, in the year of our Lord 2026) —
Engine Room VR is pleased to announce Golden Gloves VR
officially launches today on the Meta Quest Store, marking a
historic milestone for both boxing and esports. More than a
game, Golden Gloves VR debuts as the first officially sanctioned
esports platform connected to USA Boxing and the Pan American
Boxing Confederation, representing more than 30 countries across
the Americas, and creating a legitimate competitive pathway from
virtual competition to real-world recognition.
Powered by Meta’s virtual reality headsets, Golden Gloves VR
blends authentic boxing technique, high-intensity conditioning,
and large-scale competitive play into a single global platform,
making elite boxing training and competition accessible to
anyone with a headset.
Built by real fighters and coaches, the platform mirrors the
fundamentals of the sport, including timing, defense,
combinations, endurance, and ring IQ, without the barriers of
gym access, travel, or physical contact.
“Golden Gloves VR is about breaking down barriers to the sport,”
said Aaron Sloan, founder of Golden Gloves VR and USA Boxing
coach.
“You don’t need a gym membership, expensive equipment, or even a
ring. And now there’s an official pathway to compete, be ranked,
and be recognized, all from anywhere in the world without the
risk of contact.”
Golden Gloves VR introduces an unprecedented competition pathway
for both amateur boxers and esports athletes. Through the
platform, users can compete in official eUSA Boxing online
tournaments, earn national rankings, purchase official USA
Boxing esports memberships, and qualify for national-level
events with opportunities to travel and compete alongside their
real-world boxing peers. For the first time, boxing’s governing
bodies are formally recognizing structured, organized
competition inside virtual reality—opening the door for a new
generation of athletes to discover the sport through gaming.
“Boxing has always stood for discipline, confidence, and
opportunity,” said Mike McAtee, Executive Director of USA
Boxing. “Golden Gloves VR extends those values into esports in a
meaningful way, creating a legitimate and organized environment
where athletes and fans can train, compete, and connect with the
sport.”
The launch includes a robust multiplayer tournament system built
on cloud infrastructure capable of supporting dozens of
concurrent competitions worldwide. Unlike traditional fitness or
arcade-style boxing games, Golden Gloves VR is designed as a
long-term competitive ecosystem, complete with rankings,
officiating logic, and community governance.
Beyond competition, Golden Gloves VR gives players the ability
to train together inside a shared virtual boxing gym. Using bags
built with real-world physics that mirror their physical
counterparts, athletes can work out alongside friends online in
a way that feels authentic to real gym training. The result is
not only realistic boxing preparation, but a fun, social gym
environment that captures the energy, camaraderie, and community
of a real boxing gym.
The platform also features updated visuals, improved
matchmaking, and a one-to-one scanned recreation of Jake Paul’s
personal boxing gym in Puerto Rico through a collaboration with
Jake Paul’s Boxing Bullies, supporting youth empowerment through
safe, no-contact boxing training.
Golden Gloves is available now for $14.99 on the Meta Quest
Store.
No word on a physical copy version of this game on this system(s)
in the US at this time.
Families are required to pay for Internet usage fees to download
this game. For more information click
here.
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