News
Peppy Pals Reggy´s Play Date Releases
STOCKHOLM - February 2nd, in the year of our Lord 
				2016. Available today, Reggy’s Playdate joins Peppy 
				Pals’ award-winning series of unique apps that teach kids ages 
				6-8 about Emotional Intelligence (EQ) in a groundbreaking yet 
				simple way.
				Being able to recognize, understand and manage emotions are 
				skills essential for children’s well-being. Peppy Pals believes 
				it is easier to build strong children than to repair broken 
				adults. By gamifying EQ, Peppy Pals has transformed a complex 
				yet central subject into something fun and engaging.
				
				“Usually games make my kids unresponsive, but thanks to their 
				new digital pet Reggy my kids open up and become more social” - 
				ROBERT MANNS, PARENT
				
				The spin-off Reggy’s Playdate is an exciting and interactive 
				open-ended game that allows kids to explore emotions such as 
				happiness, anger and fear with their engaging digital pet Reggy. 
				Not only will children learn about emotions, but also empathy 
				and friendship when they take care, comfort and play with their 
				new pet. As with Peppy Pals’ previous apps, there is no ”right 
				or wrong”. Instead, all emotions are allowed. The aim is to 
				encourage adults and children to practice emotions on a daily 
				basis and increase EQ worldwide.
				
				What’s new?
				Peppy Pals is determined to keep their innovativeness while 
				putting kids first and is among the first players in the field 
				to introduce 3D Features for iOS. This will be added to their 
				otherwise qualitative animations and impressive facial 
				expression that characterize the brand.
				
				“Learning EQ should be as essential as math or language. No 
				matter how smart you are, if you can’t manage to function 
				socially, you won’t perform professionally. We believe our 
				EQ-concept can be a game changer preventing bullying, hatred and 
				exclusion globally” - Rosie Linder, CEO & Founder
				
				What’s next?
				Without text or language, Peppy Pals’ games were born global. 
				Yet, being present in over 140 countries is not enough. In 2016, 
				they are committed to a global expansion introducing empathy in 
				children’s gaming worldwide.

























