Can you believe it has been over five months since I previewed
Poncho? I went back to my preview to see the kinds of things I wanted to
see from Poncho in the final release. The biggest one was shifting with
objects we are standing on when they shift. Guess what? That was not
included in the final release of Poncho. Which is a shame because it
makes Poncho way too hard for casual and family gamers.
The music in Poncho is fantastic. It starts out creepy in the intro, and gets better as time goes on. The whole plane shifting is the selling point for Poncho. This is a fun and rather unique concept not used in a lot of modern day video games. The graphics in Poncho show their indie roots. The layering is really nice in Poncho. Although I did walk off some ledges because I could not easily see them.
I found it can be easy to get stuck in Poncho. Especially when you get stuck in an endless loop of falling with no land to stand on. Jumping, shifting, landing, jumping, shifting, and landing again can be very difficult in Poncho. This brings me back to the concept that when an object shifts and our little robot is standing on it, we should shift with the object. It makes logical sense.
Poncho is a downloadable only video game. I am not aware of the highly sought after physical copies in regards to this game. I wish I could report there was a physical copy. Maybe Rising Star Games will acknowledge the high demand for physical copies, and publish one in the future. If that does come to the marketplace in one form or another Family Friendly Gaming will happily report it. I think an amiibo of Poncho would be pretty cool too.
Poncho sounds good, is hard to play, and looks like most indie games. One change would have made this game a must buy this Christmas season. I like the robot character in Poncho, and his mission to find his creator. It reminded me of my searching for God. The end result is the real award. I know a lot of people say it is the journey, but not in that particular experience.
I was not given any information as to why Poncho was delayed in its launch. It is even smaller in size on the Playstation 4, than the Steam version I previewed. I also think Poncho would work great on the Nintendo 3DS. I expect all of that 3D work would be challenging to program. Like before, if Family Friendly Gaming is provided information on a 3DS version we will pass it along to you - our wonderful readers.
- Teen Gamer
Family Friendly Factor: 70%
System: PC/Wii U/PS Vita/PS4(tested)
Publisher: Rising Star Games
Developer: Delve Interactive
Rating: ‘E’ - Everyone SIX and OLDER ONLY
Company provided product
Value/Cost of the review is greater than value/cost of provided product
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