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Nano Assault Neo




Nano Assault Neo 


Our faithful readers may remember a review for Nano Assault on the Nintendo 3DS. Family Friendly Gaming has been blessed with a code for Nano Assault Neo on the Wii U. What has changed? What has been improved? What has been lost along the way? Is shooting viruses with our little ship still as much fun?

I don't care what those IQ tests say. They can tell me that I am a genius. A game like Nano Assault Neo made me feel about as bright as a blown out light bulb. It took me fifteen minutes to figure out how to fire the weapons in this home console title. If you are stuck and frustrated try moving around the right joystick on the Wii U Gamepad.

Nano Assault Neo is a scaled down version of Nano Assault. There are half the levels, and it sells for $9.99. The 3D effects are not there, however Nano Assault Neo does look pretty good. Players can play it on their television sets or on the Wii U Gamepad. This is great when the television needs to be shared. Be sure to keep the Wii U Gamepad charger nearby since the charge can dissipate with a quickness.

One of the neatest aspects I found in Nano Assault Neo was the map menu screen. This is naturally up when the player is using the television to play Nano Assault Neo. It shows all of the enemies, items that can be collected, and the exit (if it has been unlocked). The map can be rotated around easily with the stylus.

At the end of a level Nano Assault Neo will show you where you rank among all the others who have played the game and completed that level. That is something the competitive gamers can sink their teeth into. I used it mainly to humble myself - since I did not exactly rank in the top ten.

Once I figured out the controls in Nano Assault Neo I was off to the races. I noticed an amazing intelligent design to one joystick being used to move around, and the other one is used to fire in whatever direction that joystick is pointing. So we can easily strafe, run away and fire at them, etc.

The menu screens in Nano Assault Neo are clunky and not very user friendly. Which is a shame because of how sleek the controls are in the levels. Players must complete four levels back to back to complete each little area. The end level being the boss. After each level in Nano Assault Neo players can use the shop. This can be used to purchase a few helpful items.

Nano Assault Neo is a shooter. So family members are shooting things and blowing them up. The story revolves around cleansing cells from attacking viruses. So we are combating a virus. I see this as a neat way to implement a shooter. I do wonder why Nano Assault was rated E10+, and Nano Assault Neo earned an E rating. I see no distinction in the content. Most here at Family Friendly Gaming view Nano Assault Neo as an E10+ game.
- Paul


Graphics: 65%
Sound: 70%
Replay/Extras: 69%
Gameplay: 68%
Family Friendly Factor: 64%

System: Wii U
Publisher: Shin'en Multimedia
ating: Rating: 'E' for Everyone
{Mild Fantasy Violence}

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