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Imagine the most aggravating, frustrating, irritating, unpleasant day you have ever had. Do you have that down and set in your mind? That feeling is how I felt playing Chronovolt on the Playstation Vita. Part of it is controls, part of it is lack of instructions, and part of it is level design.

Chronovolt puts us into an orb that we roll around in. We have to collect certain items as fast as possible. We are graded on multiple categories in each level of Chronovolt. If we do well enough in a category then we can earn a star. Stars are used to unlock additional levels. This is where Chronovolt falls off the ledge. It is nearly impossible to get all three stars even in early levels.

Chronovolt is one of those games where we have to start all over after one little mistake. I had to keep rotating the camera around trying to find where it was safe to go next. Even after hours on some levels I could never figure out how to get all the items.

The game starts out showing a young lady and her belly button. Why exactly was that needed? What does it do to enhance this game? Nothing is the only answer I came to. I noticed the ESRB seems to miss that as well as the cartoon violence.

After a few levels we run into enemies who want to knock us off the ledges, or into holes. They want us to fall to our death. So we destroy them. The ESRB could not find one of their descriptors to describe these violent acts.

Certain sounds in Chronovolt annoyed me. It may have more to do with constantly dying, but I connected the sounds to it. At least they annoyed me and my little mind. The storyline is nearly worthless. Two scientists work together on time travel. One is evil and decides to use it for his own selfish purposes. The other uses his skills to stop him. We play the female who is on the quest to roll her ball to stop them.

I feel that Chronovolt is overpriced, especially when we factor in the extremely high difficulty level. I am not one to swear, and Chronovolt brought me very close to it. So this game causes real world problems for people. Skip this game for better ones on the Vita.
- Luke


Graphics: 58%
Sound: 65%
Replay/Extras: 55%
Gameplay: 30%
Family Friendly Factor: 67%

System: PS Vita
Publisher: Playerthree

Rating: ‘E’ for Everyone

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