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World Gone Sour

 

 

SCORE: 71

 

World Gone Sour 

 

Capcom is known for their difficult games. They ingeniously publish products that drive many gamers insane. Hardcore gamers can rejoice that World Gone Sour is another game that has its hair pulling moments. In other words, expect to make mistakes in World Gone Sour - repeatedly. Expect bosses to challenge you in ways you thought were never possible.

The storyline in World Gone Sour revolves around candies that are lost in the cracks - literally. You collect them on your way to try and get into a human beings stomach. See the goal of a candy is to be eaten. That is what was behind their intelligent design, and they faithfully follow their life's purpose. If only more people would seek out their life's purpose. Hopefully World Gone Sour can teach that lesson to those who need to learn it.

World Gone Sour has a food theme. Levels contain all kinds of items that we can relate to. This can be disposable cups, freezers, burgers on the grill, popcorn boxes, and more. There is some cartoon violence in World Gone Sour as we dispose of things like wads of gum. Each level has multiple ways we can kill off our little candy characters. Badges are earned for everyone we fulfill. World Gone Sour also includes certain areas with enticement to lust. They were really not needed, and detract from what could have been a great game.

There is a mind boggling amount of chitter chatter in the first few levels, and in the cut scenes. This could have been great, but bad language detracts. Do not let children listen to this game while you are playing it. They will pick up words you do not want them repeating. Turning off the audio is not really an option since the voice actor gives plenty of helpful advice - like how to get past certain enemies. The music in World Gone Sour is very distinctive. Not my flavor though.

The levels in World Gone Sour are insanely long. Especially if you are trying to find every little secret item, and get the highest score. There are multiple candy characters to be found in each of the levels. When we die, we lose one of them. So we can accrue quite a few lives that way. Dying hurts our end score though. The price of World Gone Sour is reasonable for a game with this amount of content.

The funniest thing about World Gone Sour is it teaches us the double jump after we need it. I figured out how to double jump to get past an obstacle, and then the next thing the game teaches me is how to double jump. The intelligent design of the levels in World Gone Sour is apparent. Especially when looking for hidden items. We can have our candy one of three sizes. There are certain spots in World Gone Sour where we have to be big, or have to be small. I found myself swapping around. Wall jumping did not work so great as a large candy, but there was better accuracy as a small one. Ground pounding can only be done when we are large.

World Gone Sour has such amazing potential. The level design is fantastic, and the levels are very long. I learned to use different candies to help me progress through the levels. The down side of World Gone Sour is the adult only content. The language and sexual content were not needed. They detract from the rest of the game, and sadly bring it down. I hope sequels will leave that at the door. World Gone Sour would be an amazing game without it.
- Sam

 

Graphics: 69%
Sound: 59%
Replay/Extras: 90%
Gameplay: 81%
Family Friendly Factor: 56%
System: Xbox 360/PS3
Publisher: Capcom
R
ating:  ‘T’ - Teen
{Cartoon Violence, Language, Suggestive Themes}

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