World Gone Sour
SCORE: 71
Capcom is known for their difficult games.
They ingeniously publish products that drive many gamers insane.
Hardcore gamers can rejoice that World Gone Sour is another game that
has its hair pulling moments. In other words, expect to make mistakes in
World Gone Sour - repeatedly. Expect bosses to challenge you in ways you
thought were never possible.
The storyline in World Gone Sour revolves around candies that are lost
in the cracks - literally. You collect them on your way to try and get
into a human beings stomach. See the goal of a candy is to be eaten.
That is what was behind their intelligent design, and they faithfully
follow their life's purpose. If only more people would seek out their
life's purpose. Hopefully World Gone Sour can teach that lesson to those
who need to learn it.
World Gone Sour has a food theme. Levels contain all kinds of items that
we can relate to. This can be disposable cups, freezers, burgers on the
grill, popcorn boxes, and more. There is some cartoon violence in World
Gone Sour as we dispose of things like wads of gum. Each level has
multiple ways we can kill off our little candy characters. Badges are
earned for everyone we fulfill. World Gone Sour also includes certain
areas with enticement to lust. They were really not needed, and detract
from what could have been a great game.
There is a mind boggling amount of chitter chatter in the first few
levels, and in the cut scenes. This could have been great, but bad
language detracts. Do not let children listen to this game while you are
playing it. They will pick up words you do not want them repeating.
Turning off the audio is not really an option since the voice actor
gives plenty of helpful advice - like how to get past certain enemies.
The music in World Gone Sour is very distinctive. Not my flavor though.
The levels in World Gone Sour are insanely long. Especially if you are
trying to find every little secret item, and get the highest score.
There are multiple candy characters to be found in each of the levels.
When we die, we lose one of them. So we can accrue quite a few lives
that way. Dying hurts our end score though. The price of World Gone Sour
is reasonable for a game with this amount of content.
The funniest thing about World Gone Sour is it teaches us the double
jump after we need it. I figured out how to double jump to get past an
obstacle, and then the next thing the game teaches me is how to double
jump. The intelligent design of the levels in World Gone Sour is
apparent. Especially when looking for hidden items. We can have our
candy one of three sizes. There are certain spots in World Gone Sour
where we have to be big, or have to be small. I found myself swapping
around. Wall jumping did not work so great as a large candy, but there
was better accuracy as a small one. Ground pounding can only be done
when we are large.
World Gone Sour has such amazing potential. The level design is
fantastic, and the levels are very long. I learned to use different
candies to help me progress through the levels. The down side of World
Gone Sour is the adult only content. The language and sexual content
were not needed. They detract from the rest of the game, and sadly bring
it down. I hope sequels will leave that at the door. World Gone Sour
would be an amazing game without it.
- Sam
Graphics: 69%
Sound: 59%
Replay/Extras: 90%
Gameplay: 81%
Family Friendly Factor: 56%
System: Xbox 360/PS3
Publisher: Capcom
Rating: ‘T’ - Teen
{Cartoon Violence, Language, Suggestive Themes}
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