Transformers Fall of Cybertron
SCORE: 62
After the critically acclaimed and
economically successful Transformers: War for Cybertron, Activision and
High Moon Studios team up again to conclude the Cybertron saga - in
Transformers: Fall of Cybertron. As with its predecessor, Fall of
Cybertron is a third person shooter developed around the race of
transforming robots battling it out with their arch enemies for their
survival. Due to the success of the first title, Fall of Cybertron had a
lot of hype and high expectations to live up to. Could Activision and
High Moon Studios provide a title to match the hype and expectations?
Absolutely.
Fall of Cybertron follows the Autobots as they attempt to leave their
home planet of Cybertron, despite the efforts of Megatron and his evil
Decepticons to keep them from escaping. The game is all about shooting
and fighting and more shooting. But unlike other shooters, the
Transformers games from High Moon Studios have the added dimension of
robots that transform. That gives the player two modes of firing and
transportation. One of the things I also liked in Fall of Cybertron was
the added feature of being able to switch the hand of your firing
weapon. So based on the environment this is a huge asset to your
fighting strategy.
Unlike its predecessor, Fall of Cybertron has more diverse environments,
which brings more variety to the gameplay and breaks up the monotony.
The graphics are crisp and well detailed. The presentation from start to
finish is very polished. Being a huge Transformers fan, I thoroughly
enjoyed playing through Fall of Cybertron with the new take on linear
gameplay. The characters are pre-selected for each level, but that
actually works really well as it allowed High Moon Studios more
creativity in the story and level development. It was cool to see the
character development of other Transformers even if they were not human
controlled. Fans of the Transformers franchise will be glad to see
favorites like the Dinobots, Bruticus and Metroplex make appearances.
There are many modes in Fall of Cybertron that return from War for
Cybertron. However, the popular online co-op mode did not make into Fall
of Cybertron. While some may be disappointed, the other popular modes
like Escalation are still around, and the single player campaign is long
enough to keep even the diehard fan boys busy for some time.
Of course, Fall of Cybertron is not a child’s game. As with War for
Cybertron, parents should play this title and evaluate it to see if they
think it is something for their children. That being said, it is an
alternative to the blood and gore shooter games that are flooding the
game market. With mild language, animated blood and the animated violence, I would
suggest this only to the older Transformers fans.
Activision and High Moon Studios deserve credit for not resting on the
success of the first game and coasting into Fall of Cybertron. Instead,
they improved some things, took some risk, and ended up creating a
better Transformers game. I look forward to seeing these two stellar
companies partner together again, because when they do we the adult
gamers are the ones that benefit.
- Alan
Graphics: 55%
Sound: 73%
Replay/Extras: 62%
Gameplay: 70%
Family Friendly Factor: 50%
System: PS3/Xbox 360/PC
Publisher:
Activision
Rating: ‘T’ - Teen
{Animated Blood, Violence}
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