Time of Heroes
SCORE: 78
I have always been a fan of the turn based
strategy role playing games. All the way back to Shining Force. Which is
the stick I use to measure all games in this genre. Time of Heroes
obviously learned some things from past games, and it has brought some
interesting new concepts to the genre. The most important thing is the
realistic sounding story. Your people have come to a new land, and are
just trying to survive. Like the Pilgrims in the Americas.
The problem the people in Time of Heroes have is trolls, orcs and other
such monsters want to kill them. The fighting in Time of Heroes is not
because you want to kill thousands of monsters. You are just trying to
carve a little bit of the area for your people. They are the ones who
decide you must all die. It is much easier to sympathize with the people
in Time of Heroes.
Visually the 3D looks pretty decent in Time of Heroes. This hand held
game allows us to zoom in and out. Which is needed in many of the
battles. It can become confusing who is on your team, and who has
already moved in a turn. There is some blood in the battle scenes.
Characters will fight it out for a few seconds before one runs away.
The music in Time of Heroes is fun. I enjoyed listening to it while
playing this game. In many ways Time of Heroes feels like a PC game that
was made for the iPhone/iPod Touch instead. There are stats and other
data on the characters that goes way beyond what I was expecting. The
battle sounds can grow thin after a few maps are defeated. Especially
the violent ones.
Right now Time of Heroes is selling for ninety-nine cents. This is a
steal for the eight to ten hours of game play. Family Friendly Gaming
was provided a reviewable copy of Time of Heroes. The skill trees, six
heroes, and six playable units will definitely keep you engaged. Time of
Heroes includes three different difficulties based on your skill set.
The one complaint I have concerning Time of Heroes is the controls. I
got slaughtered in the first level because I did not realize I had to
add all of my units to my hero before going into battle. I also ran into
issues with attacking. I would touch on the character I would want to
attack, and get an 'X' button instead of a screen to attack that
character. These are minor irritations, but still present. I also
noticed certain characters can stand in the way if you are attacking
from the side. Selecting that enemy can be frustrating as well. Because
your other character is in between the camera and them.
All in all Time of Heroes is a good start for smuttlewerk interactive. I
appreciate the amount of detail, and amount of content they put into
this iPhone/iPod Touch game. I am eager to see what they come up with in
the future.
- Paul
Graphics: 68%
Sound: 79%
Replay/Extras: 88%
Gameplay: 76%
Family Friendly Factor: 79%
System: iPad/iPhone/iPod Touch
Publisher: Microids
Rating: ‘4+’ - 4+
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