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TNA Impact





TNA Impact 


Wrestling has been a major industry for some years now. The soap opera for men draws in millions. TNA has grown by leaps and bounds since it was started. I was interested in the Midway games based on their six sided ring concept. On the face of it wrestling is not family friendly. Scantily clad women parading around, men beating each other senseless, and blood. Yes I know wrestling is pre-determined. Yes I know they are not out there to hurt one another. Yes I know accidents happen and people do get hurt.

The graphics in TNA Impact have some good and some bad. The wrestler models are very life like. The character creator is okay. Some additional options would have been nice. The essence of TNA Impact is violence. Players must bash the other character into submission. Then pin them. There are female characters and loading screen images that are designed to have men lust.

Wrestling used to be clean in terms of the language. Sure the announcers were loud, but they knew how to keep their language safe for the entire family. Some years ago the industry decided to descent into the gutter in terms of their language. TNA Impact reflects that lack of class and character. The music in TNA Impact can pump players up to bash each other like Roman Gladiators.

There are some unlockable characters in TNA Impact. The story mode will keep most gamers busy for a few weeks. I spent my own money on TNA Impact. I feel like it was wasted. The game has too many issues for me. There are also videos in TNA Impact. They contain real footage from TNA. Which means you get to see everything that is wrong with this industry in a quick viewing.

The controls in TNA Impact frustrated me to no end. I got irritated with how difficult some matches are in story mode. The repetitive nature of bashing other characters also grew old. TNA Impact relies way too much on counters. The computer is extremely skilled at constantly countering the player. I did not have fun playing TNA Impact at all. I did enjoy getting to take on the persona of certain know personalities.

The lesson in TNA Impact is get them before they get you. Then keep getting them until they can no longer defend themselves. Mercy is not encouraged in this game. No wonder so many hardcore gamers are so merciless. They have been playing games like TNA Impact.
- Frank


Graphics: 52%
Sound: 60%
Replay/Extras: 78%
Gameplay: 64%
Family Friendly Factor: 42%
System: PS3/PS2/Xbox 360/Wii
Publisher: Midway
Rating:    ‘T’ for Teen
{Alcohol Reference, Mild Language,
Suggestive Themes, Violence}

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