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Power Rangers Super Samurai

 

 

SCORE: 69

Power Rangers Super Samurai 

 

We found quite a few fun aspects of Dragon Ball Z for Kinect. So I was highly hopeful for Power Rangers Super Samurai on the Xbox 360. This Kinect home console game takes on a similar aspect to the DBZ game. We take on eight episodes of Power Rangers Super Samurai. We pick a Power Ranger and take on their role.

Power Rangers Super Samurai on television and DVD is targeted at kids seven years old and older. Power Rangers Super Samurai on the Xbox 360 is for those thirteen years and older only. Most teenagers have moved on from Power Rangers. Six years is a big age gap. So this feels really odd.

There are two kinds of levels in Power Rangers Super Samurai. First we go around slicing and dicing all of the bad guys we run into as normal human size. Then we get to take on the boss character at the end of that level. We must use a super powered attack to dispose of them. The second kind of level is as a giant robot character fighting a giant sized version of the boss.

The controls in Power Rangers Super Samurai are frustrating. Multiple members of Family Friendly Gaming tried the controls and there were varied results. There was one constant though - issues with the controls not being recognized. Some people had trouble with the game wanting to have their character crouch all the time.

The good news concerning Power Rangers Super Samurai is there are a couple of different modes. Training like a ranger can help family members burn a few calories. Two family members can enjoy Power Rangers Super Samurai at the same time. Winning episodes in Power Rangers Super Samurai feels rewarding.

The graphics have a nice shine in some parts and reminds me of Pit Fighter in others. The special effects in Power Rangers Super Samurai are fantastic. Hacking and slashing the same looking enemies gets boring really fast. Fighting with the Megazord is cool until you realize it is just matching certain on screen motions and poses. The biggest problem with Power Rangers Super Samurai is the movement recognition. Oh and not being able to control the running in the levels. There is nothing more frustrating than being just out of reach of an enemy and not being able to move forward to progress.
- Paul

 

Graphics: 65%
Sound: 76%
Replay/Extras: 78%
Gameplay: 58%
Family Friendly Factor: 68%

System: Xbox 360 (Kinect)
Publisher: Namco Bandai
R
ating: ‘T’ - Teen
{Fantasy Violence}
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Got a question, comment, or a concern regarding this review?
Email them to:
pbury@familyfriendlygaming.com