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Emperor - Kaiser

 

 

SCORE: 78

 

Emperor - Kaiser 

 

Anyone out there remember the Commodore 64 game Kaiser? If you do then you will be interested to read my review of Emperor – Kaiser on the iPad. This hand held game is a remake. Comport Interactive did not mess with the formula of the original. Nor did they bring all of the game play mechanics up to today's standards. They did give the old school game a major graphical and musical overhaul.

I never played the original C64 version so I was flying blind. I picked a character and then tried to learn what each button did. Emperor – Kaiser comes with a tutorial, but it is rather limited. It took me a few tries to understand how to build up revenue, and how to attract troops. Once I understood this I was on my way to conquering neighboring territories.

Emperor – Kaiser feels like Risk but way more involved. Take for instance we have so many slots on the territories we own. We can build things here like mills and markets. These bring us more money. We can also build barracks so we can purchase troops. This is needed to conquer neighboring lands. Foundry's are needed for the cannons. As well as resources like iron.

Each turn a number of things can happen. These are randomly generated, but I played enough to see them quite often. I would get money from a far away empire for not attacking them. I would lose citizens to famine. The soldiers would take money, and more. These things can help or hurt you. I learned to roll with the punches, and it was in my favor more often than not.

The strategy is where Emperor – Kaiser really shines. Initially you want to build up the things that bring in more gold. But at some point you need more land to build more markets. Troop movement is another problem. They can only move from one territory to an adjacent one. So as I expanded I also build more barracks farther out.

My reactions from playing Emperor – Kaiser are very positive. My mind kept thinking about strategies, and when it was a good idea to attack another empire. Sometimes it was a very bad idea because doing so declared war. But when I could no longer expand, I had to go somewhere. Thankfully the computer controlled characters are very nice about leaving you alone if you leave them alone - generally speaking.

It was a pleasure for me to play and review Emperor – Kaiser. I learned some video game history I did not previously know, and I found a neat little strategy game in the process on the iPad. Comport Interactive did a great job on this game. I look forward to seeing what they publish in the future.
- Paul

 

Graphics: 78%
Sound: 79%
Replay/Extras: 82%
Gameplay: 77%
Family Friendly Factor: 75%
System: iPad
Publisher: Comport Interactive
Rating:
‘4+’ - 4+

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pbury@familyfriendlygaming.com