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Generator Rex Agent of Providence





Generator Rex Agent of ProvidenceGenerator Rex Agent of ProvidenceGenerator Rex Agent of Providence 


Everything started out swimmingly well with Generator Rex Agent of Providence. The WMG was learning about this teenager who has the ability to create machines. Things like big fists to punch with, or a sword to slice things, or a rocket launcher. These are just some of the few builds players have access to in this home console game.

Family Friendly Gaming was provided the Wii version for this review. Generator Rex Agent of Providence is also on the Xbox 360, and Playstation 3. There are also hand held versions on the Nintend DS and Nintendo 3DS. Fans of the Generator Rex television show will feel right at home in this game. The characters translated across, although they feel somewhat stiff.

The bad guys in Generator Rex Agent of Providence are EVOs. One family member at a time is needed to save this digital world. This is done by smashing, bashing, slicing, and shooting the bad guys. There are different variations of them, but expect to see many of the same kind over and over again.

The voice acting in Generator Rex Agent of Providence is nice. They relay the emotions in a rather complex structure and fantasy world. The music in Generator Rex Agent of Providence is very rockish. Players are ready to aggressively destroy everything in their path. This game provides numerous enemies to take that aggression out on.

Defeating enemies provides certain collectibles. Those are used to purchase upgrades to the weapons Generator Rex uses. There are a fair number of those to be purchased. There is little reason to replay the storyline in Generator Rex Agent of Providence. Once through is good enough, if you can make it through the first time.

You may notice the abyssal failing score for the game play and wonder what is going on. Everything was fine in the first area. The next area was exploring the ship, and again everything was fine. The next area to play was a jungle setting with a lake. The WMG fell off a ledge and was completely stuck. The top of the screen had some sky and the rest was black. So the level was reset. Then the WMG fell through a hole in the middle of the path.

Multiple things were tried by multiple members of Family Friendly Gaming. None of us could find a way to progress through this game. Then the WMG decided to go one on one with the great one. Our illustrious leader had the WMG completely turn the game off and then back on. From that point the game played like normal. Enemies were fought in the first area, a sword was needed to get through the vines. And no falling off the edge into nowhere.

The score for the gameplay section of Generator Rex Agent of Providence was bumped up (by over thirty points). The core of Generator Rex Agent of Providence is using the right weapon against the right enemies. Then going a bit and doing the same thing. Eventually after doing this long enough a major boss will be fought. Players are then rewarded with interesting storyline elements.

The lesson in Generator Rex Agent of Providence is to stop the ugly looking monsters. Beat them into submission. Maybe the political system should resort to this concept. Or would that make us uncivilized? There is some mild commentary on evolution in Generator Rex Agent of Providence. More puzzle elements are needed in future releases.


Graphics: 74%
Sound: 84%
Replay/Extras: 72%
Gameplay: 68%
Family Friendly Factor: 73%
System: Wii/Xbox 360/PS3
Publisher: Activision
ESRB Rating:
‘E10+’ - Everyone 10+
{Fantasy Violence}

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