Contre Jour
SCORE: 81
We have been seeing more artistic games on
the iPhone/iPod Touch. Contre Jour has an atmosphere to it that few
games do. Players get to morph certain platforms to get their little eye
creature moving. There are also things like tendrils, air geysers and
more to help collect items and get safely to the end of each level. The
eerie feel of Contre Jour permeates the entire game.
The dark tones in Contre Jour would normally annoy me. But there is
something about it in Contre Jour that grants it some character. There
are some wonderful neon images that shine brightly in the dark graphics
of Contre Jour. In fact those bright lights reminded me of how
Christians are a light in a dark world. This game does not specifically
teach that, but I had that thought. Your little creature can hit things
like spikes and explode into a puff of nothingness.
The music in Contre Jour is actually relaxing. I know it is described as
haunting but it did not scare or bother me. In fact I found it soothing.
I enjoyed the special effect sounds when collecting the items (which are
very important by the way). The sound at completing a level is also
exceptional. Contre Jour is expanding how we think of this platform.
This is a puzzle game that broadens the base, and will definitely appeal
to hardcore gamers.
Family Friendly Gaming was provided a download code of Contre Jour for
this review. The app only costs ninety-nine cents. Families get sixty
levels at this time. There is another world that will be coming in an
update later. Levels get complex but you can skip one here and there. I
feel that the price is very good for the level of content in Contre
Jour.
The game play in Contre Jour is varied. One level you use a stretchy
thing to launch your guy towards the goal. Another one you have to
manipulate the shapes to move around. Some combine these in various
ways. Remember I said collecting those items (little blue orbs) is
important? You need those to unlock later worlds. Contre Jour taught me
to look at problems with diverse solutions.
I love the problem solving aspect in Contre Jour. Not everything in this
game is easily figured out. It took me multiple tries on some levels to
figure out how to get the items. Other levels I had to learn how to get
to the exit. I enjoyed earning certain achievements in this app like
using all six tentacles at once. I would like to see sequels to this
game in the future. I think Contre Jour could be done in wild colors for
a really amazing artistic experience.
- Mark
Graphics: 78%
Sound: 83%
Replay/Extras: 81%
Gameplay: 83%
Family Friendly Factor: 81%
System: iPhone/iPod Touch
Publisher: Chillingo
Rating: '4+' - 4+
Want more info on this
product,
or the company that made this product?
Set web browser to:
Link
Got a question, comment,
or a concern regarding this
review?
Email them to:
GameReviews@familyfriendlygaming.com