Anooki Jump
SCORE: 87
Anooki Jump reminds me of two games - Ice
Climbers and Let's Jump. Anooki Jump takes two bundled up looking
characters and they get launched up into the air. They bounce on blocks
that propel them forward. Some interesting features of Anooki Jump is
each character has a health bar. They can only stay out for so long. So
switching characters is a required skill to get higher.
The graphics in Anooki Jump threw me for a loop. There are bright solid
colors used all throughout Anooki Jump. I was tempted to compare it to
Let's Jump in this regard, but they are completely different artistic
flavors. Anooki Jump is artistic like a work from Andy Warhol. Your
opinion on that statement will determine how you will react to the
graphics in Anooki Jump.
The music in Anooki Jump is pleasant. I enjoyed hitting the different
boxes and bouncing. Falling is never a pleasant sound, but a part of
this hand held video game. I enjoyed swapping characters around when I
could find them. Falling inside certain boxes was another experience
that worked. I was concerned at first that I had fallen into a trap.
The goal of Anooki Jump is to get higher. The higher you go the better
your score will be. There are letters throughout the game that are used
to spell one of two words. These will put a nice orb around your
character. Touch it to propel them to all new heights. Then repeat the
process as you continue to climb. Anooki Jump is favorably priced at
ninety-nine cents.
Anooki Jump throws new things at the player the higher they go. These
can be helpful, or not helpful. The game also starts really easy, but
gets more difficult as the player climbs. I had fun playing Anooki Jump.
A few others here at Family Friendly Gaming were not as enamored with
Anooki Jump. Different people have different tastes.
Tilting the iPhone/iPod Touch works marvelously for Anooki Jump. The
main lesson that Anooki Jump taught me is to be in control. Sudden
movements rarely helped me while playing this game. So slow and steady
is the best way. As long as you are in control you should have few
problems. We are human after all so we will make mistakes at some point.
I like many of the things that Anooki Jump did. It brought some diverse
ideas to the table. When I put it head to head with Let's Jump it is a
little below it in my opinion. That does not discount Anooki Jump in any
way, shape or form.
- Yolanda
Graphics: 85%
Sound: 87%
Replay/Extras: 89%
Gameplay: 90%
Family Friendly Factor: 85%
System: iPhone/iPod Touch
Publisher: Bulkypix
Rating: ‘4+’ - 4+
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