blur
SCORE: 71
Some people may try and draw a quick comparison between Split/Second
and blur. There are some fundamental differences between these two
racing games. First off blur is all about using the power up weapons on
the track to destroy the competition. Getting to the finish line in
first place is the main goal in this Playstation 3 and Xbox 360 home
console video game. There are six races in an area, and a boss. In the
boss levels you go one on one. When you beat them, you get their
vehicle. Collecting stats is a lot more prominent in blur as well.
The visuals in blur are pretty good. Family Friendly Gaming was blessed
with the PS3 version. There are some nice little touches in blur like
planes flying over, grass in between the pavement, and dirt track areas.
Vehicles show damage as they are hit. Thankfully the player can take
multiple hits. There are also health items on the track. The biggest
issue with blur is the violence. Blowing up the competition is the main
goal. There are even some levels where the point is to destroy as many
vehicles as possible. There is a definite feeling of speed while racing
in blur.
The voice that explains this home console game is very soothing. Her
advice helped me a lot. The music in blur fits the theme of this game.
There are a lot of explosions in blur, and the sounds accentuate this.
As others watched me play, there were comments made like: "BAM," "POW,"
"OUCH," and "That has to hurt!" Be careful if you play online because
every time I played online there was at least one foul mouthed out of
control hate monger.
One of the real impressive things about blur is how much replay value
there is to it. There is local multiplayer mode for up to four players.
There is online multiplayer modes for up to twenty players. The single
player experience will require multiple replays. Then there are over
fifty licensed cars to collect. I was playing around with cars in the
garage, and found I could change the paint jobs for most of them. This
is a really cool feature that let me be creative.
The best way to describe blur is it is a kart racing title done with
real vehicles. The graphics are of real cars, doing real racing. The
action is of power ups, and blowing up the competition. The more power
ups you collect the better you will perform. The more racers you tag
with power ups, the better you will do. I found laying into the bosses
with the power ups was much easier than beating them. One aspect of blur
I am not fond of is getting nothing if you do not place. It is very
frustrating to get fourth out of twenty, and gain all these fans - only
to be able to keep nothing. Why? Because you had to place third or
higher. It would have been nice to keep those fans.
I was driving down the road after playing blur, and found myself
thinking about launching a meteorite looking power up at the person
doing 10 under the speed limit. I caught myself, and thought wow, blur
really got in my brain. I have to be more careful about what I think
about. I can not say everyone will have such thoughts after playing
blur. The lesson in this game is clear - get the finish line by blowing
up those in front of you. Please do not apply this lesson to real life.
There are enough people that go around stepping on others.
- Frank
Graphics: 71%
Sound: 70%
Replay/Extras: 80%
Gameplay: 73%
Family Friendly Factor: 60%
System: Playstation 3/PC/Xbox 360
Publisher: Activision
Rating: 'E10+' for Everyone 10+
{Mild Violence}
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