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Rocket Knight





Rocket Knight 


I remember back during the Nintendo 64, and some journalists suggesting that 2D games were dead. Well all these years later, and 2D games like Rocket Knight are not only released, but they thrive. Konami has revived this franchise, and I for one am happy to see it. Sparkster is from an era where everyone was trying to do a fun twist on some animal, and make them a mascot. Sega broke through with a hedgehog, so why not try an opossum? That is exactly what Konami did.

The backgrounds in Rocket Knight really impressed me. There are a lot of things on the screen, and there is a little depth to many levels. The flying levels, and the action adventure levels contain about the same level of violence. Some levels can be long, however few are very difficult. Which means most gamers can breeze through this game. I like the art style to this downloadable game, and enjoy the color schemes.

Rocket Knight has decent music on the menu screens that got me interested in playing this game. The music in the levels is okay, and the special effect sounds get repetitive. Slashing through the multiple wolf enemies can get redundant. The player is trying to save their land from the invading bad guys. I did not find any offensive language while playing Rocket Knight.

Konami included some extras and unlockables that gamers will appreciate. The downside to Rocket Knight is how quickly it can be beaten. Levels are very simple to play through. The bosses are a little tougher though. The price point seems a little high to me, especially when compared to other downloadable franchises on the market.

The first few minutes of Rocket Knight irritated me. I got really irritated at the controls in this game. Then something just clicked. I was using the characters rocket in unique ways that made Rocket Knight a lot of fun. Before I knew it, I was doing some really cool things. I also noticed ways to string attacks together going from enemy to enemy. I had fun playing Rocket Knight.

The main issue families will have with Rocket Knight is slashing characters with a sword. Enemies fall off the screen when the player dispatches them. I appreciate how Konami is revisiting past franchises. I would love to see sequels to Rocket Knight in the future. To be honest I would have liked more levels to this game. Rocket Knight reminds me of the 16-bit era when there were a lot of great games.
- Paul


Graphics: 80%
Sound: 80%
Replay/Extras: 78%
Gameplay: 88%
Family Friendly Factor: 79%
System: PS3/Personal Computer/Xbox 360
Publisher: Konami
Rating: 'E10+' for Everyone 10+
{Cartoon Violence}

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