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Flips Twisted World

 

 

SCORE: 80

 

Flips Twisted World 

 

I remember covering Flip's Twisted World many moons ago. The screenshots were interesting, that displayed some gravity defying skills. Now that Majesco Entertainment has sent Family Friendly Gaming a reviewable copy we get to look under the hood. The rotation concept in Flip's Twisted World adds an interesting dimension to the action adventure platforming genre.

Flip is the apprentice of a wizard. This wizard regrets spending the majority of his life pursuing magic. He wants better for Flip. Unfortunately Flip is not intelligent enough, and mature enough to listen to the wisdom of his elders. Instead he embarks on a magical adventure. Once he is in the book, he has to complete all the worlds to get free.

The graphics in Flip's Twisted World have a strange look to them. It is like the characters stand out from the rest of the world. Almost a surreal look to it. It did not take me long to adapt to this though. What is harder to adapt to is the camera.  At times I could not tell which way the world was going to flip because the camera would not show me. Other times the camera would not reset behind my character and I could not tell where I was going. Many of the backgrounds have a flat look to them.

The music in Flip's Twisted World is enjoyable, and there is some campy humor in this Wii game as well. The first level is a fantastic tutorial on what to do. The whole slugs at war reminded me of the Worms games. The magical aspect of Flip's Twisted World is a lot lighter than I thought it would be. Flipping the world around, and changing gravity is a neat concept in my humble opinion.

There are six worlds in Flip's Twisted World that contain varying degrees of difficulty. Each of these worlds have various screens, and levels to be completed. Talking to various characters offers hints on how to proceed, although they won't always spell everything out for you. Only one player can enjoy Flip's Twisted World at a time. I am not sure how multiplayer could have been done in this game, but racing through a level would have been interesting.

I love the game play in Flip's Twisted World. I found myself thinking about things in a completely different way. Looking all around to find different things is what gamers have to do with this game. The one drawback I found to Flip's Twisted World is the continue points. I would fall into oblivion and have to completely do a room over again. This was frustrating when I turned on three switches (out of four) in a large room, and hit a continue point before dying. In some ways this added to the length of a game that can be defeated in a weekend.

Flip is openly disobedient, and disrespectful of the father figure in Flip's Twisted World. This Wii game also contains a fantastic lesson in exploration, and being aware of your surroundings. Improvements to the camera are a must for any sequels. In fact that alone is what brings this game down. Rotating the levels around in a platformer is an awesome game play mechanic. that I hope to see in some games in the future.
- Paul

 

Graphics: 70%
Sound: 83%
Replay/Extras: 78%
Gameplay: 95%
Family Friendly Factor: 73%
System: Wii
Publisher: Majesco Entertainment
Rating: 'E' for Everyone
{Cartoon Violence, Comic Mischief}

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