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Odama

 

 

SCORE: 57

 

Odama 

 

I like it when a video game gives me something additional to play with. Case in point Odama comes with a microphone that attaches to the controller of the Gamecube. This microphone is used to give the troops marching orders. If that were not enough Odama has a ball that is controlled via pinball plungers. So this Gamecube video game is part pinball, part real time strategy, and all confusing.

Odama has some of the worst graphics I have ever seen on the Nintendo Gamecube. The soldier models are just barely above stick figures. The backgrounds are bland, and headache inducing colors were used. There is very little bright and colorful in Odama. We now hit the issue of the violence as the giant pinball rolls over the poor troops on both sides. Some of them need some more clothes, but thankfully the details are so bad.

There is a major eastern theme to Odama, and the sounds illustrate that quite well. The narrative is all in a foreign language which makes Odama look like a hurried project. Regionalization should have occurred and Nintendo usually does a better job.

If difficult games are your cup of tea then Odama will be right up your alley. I do not like games that take forever to beat the first level. Even though this game can be found in clearance racks I feel it is not worth your money. I wish I could get my money back, but educating all my friends about Odama makes it worth while.

The control scheme is some of the worst I have ever played. The first problem is how confusing the different verbal commands are. The second problem is always having to keep the ball in motion while trying to command troops. Finally the difficulty level is so hard it becomes frustrating and no fun. Unless you enjoy becoming annoyed I would recommend you pass on Odama.

Odama tries to do so many different things, and winds up with too many things on the plate. Odama proves that not all innovation is good, just like not all change is good. The eastern mysticism that is present was not needed, and the niche targeted audience means few families will be interested in Odama. No sequels are needed to this one Nintendo. Please trust me and pass on this Gamecube game.
- Frank

 

Graphics: 60%
Sound: 56%
Replay/Extras: 59%
Gameplay: 48%
Family Friendly Factor: 60%
System: Gamecube
Publisher: Nintendo
Rating: 'E10+' for Everyone 10+
{Violence}

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