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Theme Park





Theme Park


The Nintendo DS certainly has freed developers to look upon the hand held video game market in brand new, fresh, and innovative ways. Theme Park is from the Sims line up on the Personal Computer. The touch screen feature of the Nintendo DS (bottom screen) lends itself quite well to this kind of game. Players are required to do a lot of micro management in order to create a popular, and profitable theme park. Electronic Arts included a very nice tutorial, and an assistant to offer suggestions as the game is being played.

Theme Park on the Nintendo DS has some decent graphics, but nothing to write home about (as the old saying goes). The sheer magnitude of the different rides and buildings are amazing. The details are not that great, which is probably how Electronic Arts was able to fit in so much content. Some of the graphics in this game are a bit bland to this reviewer. At a certain point in this game the player can start to put in stands that sell alcohol. Thankfully intelligent players do not need to include such a thing in their theme park.

The sounds in Theme Park have quite a carnival feel to them. The music also has the exact same kind of a feel to them. The main sound problem was when machinery was breaking down. Those sounds ended the festive mood of the music and sound. All of the other sounds in this game work well. I did not hear any offensive sounds in this video game.

Theme Park has an amazing amount of things that can eventually be used. If things go wrong in a theme park, then the player can replay, and try some different things. There really is little reason to replay Theme Park, however if this is your kind of a game, then it can be played for months. If you really like being in total control, and trying to make money off a theme park then this is a game that is worth your hard earned dollars.

The touch screen on the Nintendo DS works perfectly for this kind of a game. Some of the menu screens are a little annoying and/or difficult to figure out without going through the lengthy tutorial. I hate to say it, but I did not have much fun playing this game. Much of that has to do with micro management, and having no desire to do that personally.

The prices used in Theme Park are not realistic. At least I hope fifty-five dollars for a hamburger is not realistic. One of the assistant’s is dressed in a way to entice to lust. Thankfully she has few, and poor details. I really like how Theme Park allows the player to create, and build. This concept of create instead of destroy is one I really like to see in video games. Ultimately Theme Park is a video game that is a little above average, but targeted for a small audience. One of EA’s better sim games, but they still need to do some more work.
- Paul


Graphics: 80%
Sound: 87%
Replay/Extras: 82%
Gameplay: 76%
Family Friendly Factor: 74%
System: Nintendo DS
Publisher: Electronic Arts
Rating: 'E' for Everyone
{Alcohol Reference, Comic Mischief}

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