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DBZ GT Transformation

 

 

SCORE: 55

 

DBZ GT Transformation 

 

Atari has had a real bad track record over the last ten years or so. Dragon Ball video games have also had a really bad history when it comes to video games as well. I always look for the good, and had some high hopes for this game. I am the forgiving sort of person, so I decided to give Dragon Ball GT Transformation a chance. Hopefully after reading my review you will be able to learn from my mistake, and avoid this game. This game is based loosely off of the Dragon Ball GT Child Goku Saga to the Baby Saga. There is also eastern religious indoctrination in this game - which comes from the Japanese anime cartoon.

The graphics in Dragon Ball GT Transformation are generally pretty bright and colorful. There is a lot of violence in this game since it is a Double Dragon type. If you are not familiar with that, well that means the player walks a few steps beats up all the enemies on the screen, walks a few more steps and repeats it. The characters from the show are generally well sized for the GBA, but the enemies are way too similar. Some of the female characters are dressed in a way to entice to lust.

The sounds in this game were annoying to this reviewer. The music did not fit for me, and the constant smacking sounds while hitting all the enemies over and over again became a real drain. The death cries of the different enemies were also quite bothersome to this reviewer. I understand this is the GBA so sound bytes from the show are difficult to do.

If you can stomach the game play, then after a few short hours this game has been beaten. There really is no reason after that to replay this game. In fact if you are smart you will avoid this game from the beginning. Save your money for better games, or for giving to the poor.

Dragon Ball GT Transformation on the GBA is not a lot of fun. Dragon Ball fans are going to have a hard time with this one due to the repetitive and boring game play provided. I also ran into some lagging with certain controls which meant enemies hit me first. The way the screen stops and the bad guys can hit the player before they are even on screen is also a problem.

Here is an example of a video game that the ESRB should have given a ‘T’ rating to. The amount and level of violence in the game along with the female attire of certain characters makes a ‘T’ rating a no brainer. Atari needs to go back to the action adventure role playing way of making DB games.
- Sam

 

Graphics: 58%
Sound: 54%
Replay/Extras: 48%
Gameplay: 59%
Family Friendly Factor: 55%
System: Gameboy Advance
Publisher: Atari
ESRB Rating: 'E10+' for Everyone 10+
{Cartoon Violence}

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