Editor in chief Paul Bury interviewed Thorsteinn, the developer of The Moogies.
						Q: What was the inspiration for The Moogies?
						
						A:The Idea behind Plain Vanilla Games was conceived 
						when I noticed my two kids (aged 2 and 6) playing around 
						with my iPhone and iPad. The intuitiveness of these 
						touch screen devices for kids is simply incredible. My 
						son was not even 2 years old when he was asking for the 
						iPad, unlocking it and selecting an app to play. This 
						made me start to search for apps that were suitable for 
						this younger demographics and I was surprised to see 
						that there really were not that many high quality apps 
						available. The result from that is Plain Vanilla Vision, 
						to make the most beautiful and fun apps for kids aged 
						2-6 available on any mobile device.
						
						Q: How many different interactions can be done 
						in The Moogies?
						
						A: Children and parents can both talk to the Moogies 
						and then interact with the Moogies themselves and the 
						environment by touching it. We have over 80 different 
						funny animations that happen when you touch different 
						objects and kids have a blast exploring and discovering 
						new things.
						
						Q: Any plans for future animals in The Moogies?
						
						A: The world of the Moogies is constantly evolving, 
						so you shouldnt be too surprised to see new Moogies 
						introduced through updated or new apps.
						
						Q: Do the creators of The Moogies have children 
						of their own in the target range?
						
						A: Yes, we used our kids extensively as a test group 
						when developing The Moogies. Kids are the most honest 
						focus group, as they do not hestitate to push the home 
						button and shut off an application if they are not 
						enjoying it. Every scene in The Moogies has therefore 
						been approved of kids in the target range. :)
						
						Q: Are there any sequels planned?
						
						A: We are working on expanding The Moogies 
						franchise, watch this space!
						
						Q: How long did it take to develop The Moogies?
						
						A: From the beginning we knew that we did not want 
						to make one single game, but rather a magical world with 
						lots of characters that we could expand. Because of this 
						we spent a lot of time on the character creation part. 
						The idea behind each character is a result of countless 
						brainstorming sessions, prototyping, working with child 
						psychiatrists and with children themselves. We wanted to 
						make characters that appealed to both children and 
						parents alike, and we are very proud of our nine 
						characters so far. The concept of the first Moogies app 
						is to introduce the cast of characters and let children 
						talk to them and explore all the different things that 
						happen when you touch various objects on the screen. We 
						started working on the Moogies about 13 months ago.
						
						Q: How large was the team that created The 
						Moogies?
						
						A: The core team behind The Moogies is about ten 
						people. The team consists of game designers, 
						programmers, animators, illustrators, graphic designers, 
						sound engineer and a music composer. On top of that we 
						had a lot of talented artists contribute to the project, 
						such as voice talents. Plain Vanilla is only roughly a 
						year old, but we have some game design veterans in the 
						team.
						
						Q: Which animal in The Moogies are you most 
						like?
						
						A: I think the Parrot is the office favorite :)

























