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Slave Labor in Video Games

 

 

Cordova, TN; September 25, in the year of our Lord 2015--Family Friendly Gaming, the industry leader in covering the family friendly video games is completing paying for a public service announcement for the entire video game industry. Slave Labor, and Child Labor needs to stop inside the video game industry. Slave labor has been used in a variety of cultures throughout history. Ancient Babylon, Egypt, Greece, and Rome all used it in their empires. They get work done for very little cost. In fact even today in the modern world slavery exists in Africa, and Asia. Some argue that workers in America and Europe are slaves to those on welfare. How many anti-slave advocates look at the video game industry? How many anti-child labor activists look at the video game industry.

Super Mario Maker is the latest slave labor video game that gives the video game industry yet another black eye and bloody lip. Nintendo is abusing gamers by having the gamers make levels for them. Nintendo owns the levels these gamers create. Nintendo pays no money for all of the work done for them. Nintendo profits from these levels that gamers make for them. By definition Nintendo is using gamers as slave labor. How many children are working for Nintendo? Every single child that works for Nintendo through Super Mario Maker is not being compensated. Which means Nintendo is violating child labor laws as well as using slave labor. Who thinks Nintendo will brag about how much slave labor they get in the form of user created levels?

Nintendo is not the first company to use this slave labor tactic. LittleBigplanet used all kinds of slave labor, and child labor to generate millions of user created levels. Sony paid these workers nothing for all of that content. In fact Sony and Nintendo charge gamers for the tools to create these levels. They are profiting from convincing gamers to work for them for free. Mojang was very kind to their users. They let their gamers profit from the Youtube videos showing off their creations. Once Microsoft bought out Mojang, then that generous sharing of revenue for Minecraft was cut off. What I do not understand is why these ultra rich corporations think they should get all the money, and we get none. When will gamers stand up for themselves and say: “No more slavery in video games!”


God bless,
Paul Bury
Family Friendly Gaming

   

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