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Not Paying Their Fair Share

 

 

Cordova, TN; July 27, in the year of our Lord 2015--Family Friendly Gaming, the industry leader in covering the family friendly video games is getting political on the topic of video game companies not paying their fair share. The video game industry has seen a new trend in recent years. Video game companies are selling the tools they use to make video games to consumers. They then let gamers use these development tools to create wonderful, cool, and fun new levels. The video game companies share the user created levels with everyone and brag about how many levels that have been created for the games they are making money off of. Guess who gets paid nothing for their work? That’s right the gamers. The consumers. The people who paid for the game, and spent all of that time and effort creating levels. After all those levels are their copyright. Why aren’t the video game companies paying for the levels?

It dawned on me recently that these video game companies are doing less work and getting more profit. They can talk their fanboys into working for them for free. Of course they do not use those words because they are playing a shell game and do not want investigative journalists like myself to notice how they are abusing their own base. These companies are stealing from gamers. They are pirating your copyrighted material. How long before someone sues one of these video game companies for this theft? I can see a judge asking: “So you profit from their work, and paid them nothing for it?” See how bad that looks for the video game companies releasing tools and making money off of your hard work? The real question is: how much longer are you going to let them abuse you? When will you stand up for yourself?

Another aspect of this is we can see how easy it is to create levels for these games. The video game company executives are constantly telling us how much they have to spend on development costs. Their words seem to ring hollow when we see how quickly and easily new levels can be created. This would not be the first time video game company executives were caught lying. Which begs an interesting question. Why hasn’t there been a firestorm of controversy when these video game company mouth pieces have been caught lying? Doesn’t the video game industry expect more? Do you honestly expect these company representatives to lie to you all the time? Maybe some more video game journalists should focus on these issues.

God bless,
Paul Bury
Family Friendly Gaming

   

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